面向四年级学生的平面建筑空间材料交互式数字模块的开发

Dina Valentina F.T.H, Triman Juniarso, V. Yustitia
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引用次数: 0

摘要

Kepuh Kiriman小学1年级教学材料的多样化使用,特别是数学学习,激发了四年级学生宽平面尾流材料的交互式数字模块。交互式数字模块可以用来独立学习,因为学生直接得到反馈(分数)。本研究的目的是描述四年级学生在宽平面尾流材料上开发交互式数字模块的过程,并了解其可行性。这项研究使用了一种开发研究或通常称为研究与开发(R&D)。使用ADDIE模型(分析、设计、开发、实现、评估)。然而,它仅限于分析、设计和开发阶段。Â数据收集方法采用问卷调查和文档。用于评估interaktif数字模块可行性的开发研究工具采用产品可行性问卷的形式。数据分析技术使用描述性数据分析技术进行产品加工和定量分析,以确定产品的可行性。本研究的成果是通过三个阶段的产品开发成果,即分析(需求分析,学生分析,内容分析/材料),设计(用于创建交互式数字模块内容框架的阶段)和开发(以产品开发成果的形式)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
DEVELOPMENT OF INTERACTIVE DIGITAL MODULES ON FLAT BUILDING SPACE MATERIALS FOR CLASS IV STUDENTS
Interactive digital modules for broad flat wake materials for grade IV students are motivated by, the variety of use of teaching materials, especially in mathematics learning in Kepuh Kiriman Elementary School 1. Interactive digital modules can be used to learn independently because students get feedback (scores) directly. The purpose of this research is to describe the process of developing interactive digital modules on broad flat wake materials for grade IV students and know their feasibility. This research uses a type of development research or commonly known as Research and Development (R&D). Using the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). However, it is limited to the Analysis, Design and Development stage.  Data collection methods use questionnaires and documentation. Development research instruments used to assess the feasibility of interaktif digital modules are in the form of product feasibility questionnaires. Data analysis techniques use descriptive data analysis techniques for product processing and quantitative analysis to determine product feasibility. The results of this research are products of development results through three stages, namely Analysis (needs analysis, student analysis, content analysis / material), Design (the stage used to create an interactive digital module content framework) and Development (in the form of product development results.
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