二元投影空间增强现实

Hrvoje Benko, Andrew D. Wilson, Federico Zannier
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引用次数: 105

摘要

Mano-a-Mano是一个独特的空间增强现实系统,它结合了动态投影映射、多视角视图和无设备交互,以支持与3D虚拟对象的面对面或二元交互。与更传统的增强现实方法(如带有合成图形的手持设备或透明的头戴式显示器)相比,它的主要优势在于,用户能够与3D虚拟对象以及彼此之间进行交互,而无需繁琐的设备阻碍面对面的交互。我们详细介绍了我们的原型系统和一些互动体验。我们提出了一个初步的用户实验,表明参与者能够推断出虚拟投影对象的大小和距离。第二个实验表明,参与者能够通过手指推断出另一个用户所指向的目标。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Dyadic projected spatial augmented reality
Mano-a-Mano is a unique spatial augmented reality system that combines dynamic projection mapping, multiple perspective views and device-less interaction to support face to face, or dyadic, interaction with 3D virtual objects. Its main advantage over more traditional AR approaches, such as handheld devices with composited graphics or see-through head worn displays, is that users are able to interact with 3D virtual objects and each other without cumbersome devices that obstruct face to face interaction. We detail our prototype system and a number of interactive experiences. We present an initial user experiment that shows that participants are able to deduce the size and distance of a virtual projected object. A second experiment shows that participants are able to infer which of a number of targets the other user indicates by pointing.
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