基于自主探索的大型室内环境混合拓扑和三维密集映射

Clara Gómez, M. Fehr, A. Millane, A. C. Hernández, Juan I. Nieto, R. Barber, R. Siegwart
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引用次数: 22

摘要

机器人需要对环境的三维结构有详细的了解,才能进行自主导航和路径规划。一种流行的方法是使用度量、密集的3D地图(如3D占用网格)来表示环境。然而,在大型环境中,大多数最先进的3D密集映射系统所需的计算能力会损害精度和实时能力。在这项工作中,我们提出了一种新的映射方法,该方法能够使用标准cpu为大型室内环境构建和维护3D密集表示。拓扑全局表示和三维密集子图作为混合全局图进行维护。每个新访问的地方都会生成子地图。一个地方(房间)被认为是环境的一个孤立部分,通过交通区域(门)与其他部分相连。环境的这种语义划分允许更有效的映射和路径规划。我们还提出了一种直接实时构建混合表示的自主探索方法。我们在模拟和真实环境中验证了混合系统在映射和路径规划方面的实时性。执行时间和内存需求的改进支持了所建议工作的贡献。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Hybrid Topological and 3D Dense Mapping through Autonomous Exploration for Large Indoor Environments
Robots require a detailed understanding of the 3D structure of the environment for autonomous navigation and path planning. A popular approach is to represent the environment using metric, dense 3D maps such as 3D occupancy grids. However, in large environments the computational power required for most state-of-the-art 3D dense mapping systems is compromising precision and real-time capability. In this work, we propose a novel mapping method that is able to build and maintain 3D dense representations for large indoor environments using standard CPUs. Topological global representations and 3D dense submaps are maintained as hybrid global map. Submaps are generated for every new visited place. A place (room) is identified as an isolated part of the environment connected to other parts through transit areas (doors). This semantic partitioning of the environment allows for a more efficient mapping and path-planning. We also propose a method for autonomous exploration that directly builds the hybrid representation in real time.We validate the real-time performance of our hybrid system on simulated and real environments regarding mapping and path-planning. The improvement in execution time and memory requirements upholds the contribution of the proposed work.
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