一种自上而下的计算机图形学入门教学方法

Q4 Computer Science
Kelvin Sung, P. Shirley
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引用次数: 26

摘要

介绍计算机图形学(CG)编程有两种常见的教学策略。第一个也是最传统的涵盖了CG领域,从三角形光栅化等基础算法开始,自下而上的方式。第二部分是自顶向下,分析了应用程序的功能模块。本文认为,自上而下的方法非常适合成熟的成人学生。然后描述成功实现自顶向下方法的课程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A top-down approach to teaching introductory computer graphics
There are two common strategies for teaching introductory computer graphics (CG) programming. The first and most traditional covers the CG field in a bottom-up manner starting from foundational algorithms such as triangle rasterization. The second is top-down and analyzes the functional modules of applications. This paper argues that the top-down approach is well-suited for mature adult students. A course that has successfully implemented a top-down approach is then described.
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来源期刊
Computer Graphics World
Computer Graphics World 工程技术-计算机:软件工程
CiteScore
0.03
自引率
0.00%
发文量
0
审稿时长
>12 weeks
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