虚拟校园漫游系统设计

W. Xie, Xin Pu, Guanghui Tao, Angxuan Li, Chuang Chen, Lili Wang
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引用次数: 0

摘要

针对生活中实地考察中出现的地点和时间限制等问题,以长春工业大学为例,开发了基于Unity3D的虚拟校园漫游系统,解决了传统考察方法环境模拟效果较差的问题。该系统可以提高用户在线访问校园的视觉张力和表现力,便于学校的宣传和推广。系统首先使用3DMax对校园站点进行精确建模,然后使用Unity对功能进行设计和实现,使系统具有高存在性和强交互性的特点,从而提高了用户体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual campus roaming system design
Aiming at the problems of location and time limitations arising from the field visits in life, and then taking Changchun Institute of Technology as an example, a virtual campus roaming system based on Unity3D was developed to solve the problem of poor environmental simulation of traditional inspection methods. The system can improve the visual tension and expressiveness of users visiting the campus online, so that we can facilitate school publicity and promotion. First of all, the system uses 3DMax to accurately model the campus site, and then uses Unity to design and implement the functions, so that the system has the characteristics of high presence and strong interaction, thereby improving the user experience.
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