与博物馆共同创作代理人的学前学习经验

D. Long
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引用次数: 0

摘要

共同创造代理,或人工智能计算机代理,可以与人类合作伙伴进行创造性的实时协作,已被证明在创造性参与和互动乐趣方面取得了成功。先前对博物馆体验设计的研究也表明,由于它们结合了具身互动、创造性叙事构建和个人身份,共同创造代理有可能推动预学习体验,从而激励参与者在博物馆环境中更多地了解技术。然而,许多共同创造代理人在有效沟通与技术相关的教育成果方面做得不够。我的工作旨在探索如何设计和评估涉及共同创意代理的博物馆体验,从而既促进创造性参与,又促进预学习体验,使用两个互动装置项目(LuminAI和TuneTable)作为技术探针。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Pre-Learning Experiences with Co-Creative Agents in Museums
Co-creative agents, or artificially intelligent computer agents that can collaborate creatively in real-time with human partners, have proven successful in being both creatively engaging and fun to interact with. Prior research in museum experience design also indicates that due to their incorporation of embodied interaction, creative narrative construction, and personal identity, co-creative agents have potential to drive pre-learning experiences that motivate participants to learn more about technology in museum settings. However, many co-creative agents fall short in effectively communicating technology-related educational outcomes. My work aims to explore how museum experiences involving co-creative agents can be designed and evaluated such that they both foster creative engagement and facilitate pre-learning experiences, using two interactive installation projects (LuminAI and TuneTable) as technical probes.
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