数字游戏的本地历史:进入新的、快乐的数字世界的第一步

Ljiljana Gavrilović
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引用次数: 0

摘要

本文重建了20世纪80年代塞尔维亚和(前)南斯拉夫的数字/电脑游戏历史。数字游戏的历史大多是基于美国和后来的日本的产业历史而编写的,并且很大程度上忽略了当地的历史,至少在它们的开始阶段,特别是在边缘地区,它们与全球发展非常不同。这就是为什么在当地的故事完全被遗忘之前重建它是很重要的。它既包括游戏本身,也包括播放游戏的电脑和宣传游戏的媒体。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A local history of digital games: First steps into the new, happy, digital world
The paper reconstructs the history of digital/computer games in Serbia and (former) Yugoslavia, in the 1980s. Histories of digital games are mostly written based on the history of industry in the US and, somewhat later, Japan, and largely ignore local histories, which - at least in their beginnings and especially on the periphery - are very different from global developments. That is why it was important to reconstruct the local story, before it completely sinks into oblivion. It includes both the games themselves, as well as the computers on which they were played and the media in which they were promoted.
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