游戏化理论在旅游应用中的设计——以“镇江游”应用为例

Dongrun Yang, Congyuan Li
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引用次数: 0

摘要

本文以游戏化的核心驱动力为出发点,探索游戏化设计理论在旅游应用中的应用模式,从而提升游客在旅游过程中的体验。本文从核心驱动力、博弈机制、功能设计等方面分析了当前旅游应用中的游戏化设计,构建了“镇江游”应用程序的游戏化设计模型。通过外部刺激将外部动机转化为内部动机,既是增强游客粘性的重要途径,也是游戏化理论在旅游应用中的重要手段。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design of Gamification Theory in Tourism Application : Take the Application "Travel in Zhenjiang" for Example
With the core driving force of gamification as the starting point, this paper explores the application model of gamification design theory in tourism application, so as to enhance the tourists’ experience in the process of tourism. This paper analyzes the current gamification design in tourism application from the aspects of core driving force, game mechanism and function design, and constructs the gamification design model of " Travel in Zhenjiang" application program. The transformation from external motivation to internal motivation through external stimulation is not only an important way to enhance tourist stickiness, but also an important means of gamification theory in tourism applications.
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