Huaijie Zhu, Xiaochun Yang, Bin Wang, Wang-Chien Lee
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The novelty of O-tree lies in the idea of dividing the obstructed space into non-obstructed subspaces, aiming to efficiently retrieve highly qualified candidates for RONN processing. We develop an O-tree construction algorithm and propose a space division scheme, called optimal obstacle balance (OOB) scheme, to address the tree balance problem. Accordingly, we propose an efficient algorithm, called RONN by O-tree Acceleration (RONN-OA), which exploits O-tree to accelerate query processing of RONN. In addition, we extend O-tree for indexing polygons. At last, we conduct a comprehensive performance evaluation using both real and synthetic datasets to validate our ideas and the proposed algorithms. The experimental result shows that the RONN-OA algorithm outperforms the two R-tree based algorithms significantly. 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引用次数: 16
摘要
本文研究了一种新的受阻最近邻查询的变体,即基于范围的受阻最近邻(RONN)搜索。连续受阻最近邻(CONN)的自然泛化,一个RONN查询检索指定范围内每个点的受阻最近邻。为了处理RONN,我们首先提出了一种基于CONN (CONNB)的算法作为基准,该算法将RONN查询减少为一个范围查询和使用r树处理的四个CONN查询。为了解决CONNB算法的不足,我们提出了一种新的RONN by R-tree Filtering (RONN- rf)算法,该算法也使用R-tree来探索有效的滤波。接下来,我们提出了一个新的索引,称为O-tree,专门用于索引阻塞空间中的对象。o树的新颖之处在于将阻塞空间划分为非阻塞子空间,旨在高效地检索出高质量的候选对象进行RONN处理。我们开发了一种o树构造算法,并提出了一种称为最优障碍平衡(OOB)方案的空间划分方案来解决树平衡问题。为此,我们提出了一种利用o树加速RONN (RONN- oa)算法,该算法利用o树加速RONN的查询处理。此外,我们扩展了O-tree用于索引多边形。最后,我们使用真实数据集和合成数据集进行了综合性能评估,以验证我们的想法和提出的算法。实验结果表明,RONN-OA算法明显优于两种基于r树的算法。此外,我们还证明了OOB方案在o树中达到了最佳的树平衡,并且优于两种基线方案。
In this paper, we study a novel variant of obstructed nearest neighbor queries, namely, range-based obstructed nearest neighbor (RONN) search. A natural generalization of continuous obstructed nearest-neighbor (CONN), an RONN query retrieves the obstructed nearest neighbor for every point in a specified range. To process RONN, we first propose a CONN-Based (CONNB) algorithm as our baseline, which reduces the RONN query into a range query and four CONN queries processed using an R-tree. To address the shortcomings of the CONNB algorithm, we then propose a new RONN by R-tree Filtering (RONN-RF) algorithm, which explores effective filtering, also using R-tree. Next, we propose a new index, called O-tree, dedicated for indexing objects in the obstructed space. The novelty of O-tree lies in the idea of dividing the obstructed space into non-obstructed subspaces, aiming to efficiently retrieve highly qualified candidates for RONN processing. We develop an O-tree construction algorithm and propose a space division scheme, called optimal obstacle balance (OOB) scheme, to address the tree balance problem. Accordingly, we propose an efficient algorithm, called RONN by O-tree Acceleration (RONN-OA), which exploits O-tree to accelerate query processing of RONN. In addition, we extend O-tree for indexing polygons. At last, we conduct a comprehensive performance evaluation using both real and synthetic datasets to validate our ideas and the proposed algorithms. The experimental result shows that the RONN-OA algorithm outperforms the two R-tree based algorithms significantly. Moreover, we show that the OOB scheme achieves the best tree balance in O-tree and outperforms two baseline schemes.