基于紧法向锥合并的薄变形物体有效碰撞检测

Dong-Hoon Han, Changyoon Lee, Sangbin Lee, Hyeongseok Ko
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引用次数: 1

摘要

当模拟薄的可变形物体(如衣服)时,仅碰撞检测就需要大量的计算。减少计算的一种方法是尽可能地剔除误报。在边界体分层的背景下,Provot提出了一种基于法向包围锥体分层合并的剔除方法。在这项工作中,我们研究了Provot的合并算法,并表明它有一些改进的空间。在离散碰撞检测的背景下,我们提出了一种新的合并算法,它总是产生与Provot合并相等或更严格的合并。我们扩展了上述算法,使其可以用于连续碰撞检测。实验表明,该方法可将需要进行顶点-三角形或边缘-三角形碰撞测试的三角形对数量减少约25%,碰撞检测时间减少18%。•计算方法→碰撞检测;
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Tight Normal Cone Merging for Efficient Collision Detection of Thin Deformable Objects
When simulating thin deformable objects such as clothes, collision detection alone takes a lot of computation. One way of reducing the computation is culling false-positives as much as possible. In the context of bounding volume hierarchy, Provot proposed a culling method that is based on hierarchical merging of normal enclosing cones. In this work, we investigate Provot’s merging algorithm and show that there is some room for improvement. We propose a new merging algorithm, in the context of discrete collision detection, which always produces an equal or tighter mergence than Provot’s merging. We extend the above algorithm so that it can be used in the context of continuous collision detection. Experiments show that the proposed method makes about 25% reduction in the number of triangle pairs for which vertex-triangle or edge-edge collision test has to be performed, and 18% reduction in time for collision detection. CCS Concepts • Computing methodologies → Collision detection;
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