利用当代技术设计与创造初中历史课程教学场景

Eleni Seralidou, Fotini Mavriki, C. Douligeris
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引用次数: 0

摘要

在中等教育中,知识的传播和吸收应通过以学生为中心的方法来实现,并通过使用技术手段和基于游戏的方法来促进、丰富和加强。特别是,通过关注历史的重要部分和通过促进对事件的批判性方法来培养历史思维和形成历史意识,可以通过使用现代技术大大加强。在本文中,我们提出了一个教育场景的设计和创造,它结合了各种当代教与学活动,并利用了现代技术和方法。该场景以初中二年级的历史课程为中心,包括拜占庭和中世纪历史。学生们通过涵盖这一重要时期的各个方面来扩展他们的知识。通过专家对流程的评估,我们得到了鼓励和积极的反馈以及有价值的改进意见。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design and Creation of an Educational Scenario for the Junior High School History Course Using Contemporary Technologies
In secondary education, the diffusion and assimilation of knowledge should be achieved through a student-centered approach and facilitated, enriched and strengthened by the use of technological means and game-based approaches.In particular, the cultivation of historical thinking and the formation of historical consciousness by focusing on the essential parts of history and by promoting a critical approach to events can be considerably enhanced by the use of modern technologies. In this paper, we present the design and creation of an educational scenario that incorporates various contemporary teaching-learning activities and exploits modern technologies and approaches.The scenario focuses on the history course of the 2nd grade of junior high school, which includes Byzantine and Medieval History. The students expand their knowledgeby covering various diverse aspects of this important period. Through the evaluation of the process by expertswereceived encouraging and positive feedback along with valuable comments for improvement.
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