反射-荧光场景的光谱建模和重照明

Antony Lam, Imari Sato
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引用次数: 24

摘要

高光谱反射数据允许在任意照明下高精度的光谱重新照明,这对于从存档文化电子遗产到消费产品设计等应用来说是非常宝贵的。过去捕获场景的光谱反射率的方法已被证明在重光照方面是成功的,但它们都有一个共同的假设。尽管荧光在许多日常物品中都存在,但所有的方法都没有考虑到荧光的影响。在本文中,我们描述了反射率和荧光与光源相互作用的非常不同的方式,并显示了在重照明问题中明确考虑荧光的必要性。然后,我们提出了一种基于反射率和荧光成像这些组件的成熟理论的稳健方法。最后,我们表明,与只考虑反射成分相比,我们可以以更高的精度照亮反射荧光表面的真实场景。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Spectral Modeling and Relighting of Reflective-Fluorescent Scenes
Hyper spectral reflectance data allows for highly accurate spectral relighting under arbitrary illumination, which is invaluable to applications ranging from archiving cultural e-heritage to consumer product design. Past methods for capturing the spectral reflectance of scenes has proven successful in relighting but they all share a common assumption. All the methods do not consider the effects of fluorescence despite fluorescence being found in many everyday objects. In this paper, we describe the very different ways that reflectance and fluorescence interact with illuminants and show the need to explicitly consider fluorescence in the relighting problem. We then propose a robust method based on well established theories of reflectance and fluorescence for imaging each of these components. Finally, we show that we can relight real scenes of reflective-fluorescent surfaces with much higher accuracy in comparison to only considering the reflective component.
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