在消息传递程序中建模网络争用

C. A. Moritz, M. Frank
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引用次数: 159

摘要

在许多实际应用程序中,例如那些具有频繁和不规则通信模式或使用大型消息的应用程序,网络争用和消息处理资源争用可能占总执行时间的很大一部分。本文提出了一个新的成本模型,称为LoGPC,它扩展了LogP[9]和LogGP[4]模型,以考虑网络争用和网络接口DMA行为对消息传递程序性能的影响。我们通过分析在MIT Alewife多处理器上使用活动消息[11,18]实现的三个应用程序来验证LoGPC。我们的分析表明,网络争用占总执行时间的50%。此外,我们还表明,通信地点对通信成本的影响在Alewife上最多是两个因素。最后,我们使用该模型来确定同步和异步消息传递样式之间的权衡。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
LoGPC: modeling network contention in message-passing programs
In many real applications, for example those with frequent and irregular communication patterns or those using large messages, network contention and contention for message processing resources can be a significant part of the total execution time. This paper presents a new cost model, called LoGPC, that extends the LogP [9] and LogGP [4] models to account for the impact of network contention and network interface DMA behavior on the performance of message-passing programs.We validate LoGPC by analyzing three applications implemented with Active Messages [11, 18] on the MIT Alewife multiprocessor. Our analysis shows that network contention accounts for up to 50% of the total execution time. In addition, we show that the impact of communication locality on the communication costs is at most a factor of two on Alewife. Finally, we use the model to identify tradeoffs between synchronous and asynchronous message passing styles.
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