视频原始草图:视频的一般中层表示

Zhi Han, Zongben Xu, Song-Chun Zhu
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引用次数: 12

摘要

本文提出了一种称为视频原始草图(video Primal Sketch, VPS)的中级视频表示方法,该方法集成了两种模型:1)使用静态或移动基元的稀疏编码模型,显式地表示移动的角、线、特征点等;2)使用时空滤波器的FRAME/MRF模型,通过匹配特征统计量,即直方图,隐式地表示纹理运动,如水和火。本文做出了三个贡献:1)学习一个视频原语字典作为参数生成模型;ii)研究用于纹理运动建模和合成的时空框架(ST-FRAME)模型;iii)开发用于通用视频表示的简约混合模型。VPS自动选择适当的表示,并与高级动作表示兼容。在实验中,我们合成了一系列动态纹理,重建了真实视频,并展示了视频中尺度转换引起的密度变化对VPS的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Video Primal Sketch: A generic middle-level representation of video
This paper presents a middle-level video representation named Video Primal Sketch (VPS), which integrates two regimes of models: i) sparse coding model using static or moving primitives to explicitly represent moving corners, lines, feature points, etc., ii) FRAME/MRF model with spatio-temporal filters to implicitly represent textured motion, such as water and fire, by matching feature statistics, i.e. histograms. This paper makes three contributions: i) learning a dictionary of video primitives as parametric generative model; ii) studying the Spatio-Temporal FRAME (ST-FRAME) model for modeling and synthesizing textured motion; and iii) developing a parsimonious hybrid model for generic video representation. VPS selects the proper representation automatically and is compatible with high-level action representations. In the experiments, we synthesize a series of dynamic textures, reconstruct real videos and show varying VPS over the change of densities causing by the scale transition in videos.
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