Yuan Tian, Junjie Lai, Lei Yang, Ji Qi, Qingguo Zhou
{"title":"一个异构CPU-GPU实现离散元素模拟与多个gpu","authors":"Yuan Tian, Junjie Lai, Lei Yang, Ji Qi, Qingguo Zhou","doi":"10.1109/ICAWST.2013.6765500","DOIUrl":null,"url":null,"abstract":"To calculate the large number of particles in discrete elements simulation, a heterogeneous CPU-GPU implementation with multiple GPUs is developed. The implementation is achieved by combining two different parallel programming languages so that it can be assigned to a CPU-GPU cluster. The communication between nodes uses Massage Passing Interface (MPI) implementation for dynamic domain decomposition, particles re-mapping and data copying of overlapping areas. Other works are assigned to GPUs to obtain a high computational speed. The results of strong and weak scalability tests are analyzed for different number of GPUs. Last, the LAMMPS is used as CPU platform to compare with multi-GPU application for reflecting the superiority of using heterogeneous implementation.","PeriodicalId":68697,"journal":{"name":"炎黄地理","volume":"71 1","pages":"547-552"},"PeriodicalIF":0.0000,"publicationDate":"2013-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"19","resultStr":"{\"title\":\"A heterogeneous CPU-GPU implementation for discrete elements simulation with multiple GPUs\",\"authors\":\"Yuan Tian, Junjie Lai, Lei Yang, Ji Qi, Qingguo Zhou\",\"doi\":\"10.1109/ICAWST.2013.6765500\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"To calculate the large number of particles in discrete elements simulation, a heterogeneous CPU-GPU implementation with multiple GPUs is developed. The implementation is achieved by combining two different parallel programming languages so that it can be assigned to a CPU-GPU cluster. The communication between nodes uses Massage Passing Interface (MPI) implementation for dynamic domain decomposition, particles re-mapping and data copying of overlapping areas. Other works are assigned to GPUs to obtain a high computational speed. The results of strong and weak scalability tests are analyzed for different number of GPUs. Last, the LAMMPS is used as CPU platform to compare with multi-GPU application for reflecting the superiority of using heterogeneous implementation.\",\"PeriodicalId\":68697,\"journal\":{\"name\":\"炎黄地理\",\"volume\":\"71 1\",\"pages\":\"547-552\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-11-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"19\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"炎黄地理\",\"FirstCategoryId\":\"1089\",\"ListUrlMain\":\"https://doi.org/10.1109/ICAWST.2013.6765500\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"炎黄地理","FirstCategoryId":"1089","ListUrlMain":"https://doi.org/10.1109/ICAWST.2013.6765500","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A heterogeneous CPU-GPU implementation for discrete elements simulation with multiple GPUs
To calculate the large number of particles in discrete elements simulation, a heterogeneous CPU-GPU implementation with multiple GPUs is developed. The implementation is achieved by combining two different parallel programming languages so that it can be assigned to a CPU-GPU cluster. The communication between nodes uses Massage Passing Interface (MPI) implementation for dynamic domain decomposition, particles re-mapping and data copying of overlapping areas. Other works are assigned to GPUs to obtain a high computational speed. The results of strong and weak scalability tests are analyzed for different number of GPUs. Last, the LAMMPS is used as CPU platform to compare with multi-GPU application for reflecting the superiority of using heterogeneous implementation.