SICTA:使用连续干扰消除的0.693争用树算法

Yingqun Yu, G. Giannakis
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引用次数: 73

摘要

争用树算法具有可证明的稳定性,并且已知对于无限种群泊松模型可以实现高达0.487的稳定吞吐量。所有这些随机访问协议的一个共同特点是接收节点上发生冲突的数据包总是被丢弃。在本文中,我们推导了一种新的树算法(TA),我们自然地称之为SICTA,因为它依赖于连续干扰消除来解决碰撞数据包。分析了包括吞吐量和延迟在内的性能指标,确定SICTA在稳定吞吐量方面优于现有的争用树算法,达到0.693。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
SICTA: a 0.693 contention tree algorithm using successive interference cancellation
Contention tree algorithms have provable stability properties, and are known to achieve stable throughput as high as 0.487 for the infinite population Poisson model. A common feature in all these random access protocols is that collided packets at the receive-node are always discarded. In this paper, we derive a novel tree algorithm (TA) that we naturally term SICTA because it relies on successive interference cancellation to resolve collided packets. Performance metrics including throughput and delay are analyzed to establish that SICTA outperforms existing contention tree algorithms reaching 0.693 in stable throughput.
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