表面运动捕捉传输与高斯过程回归

A. Boukhayma, Jean-Sébastien Franco, Edmond Boyer
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引用次数: 13

摘要

我们解决了在捕获的4D模型之间传递运动的问题。我们特别关注人类受试者,通过在受试者之间传播运动来自动增强4D数据集的能力,在最近建立在人类视觉语料库上的大量视觉应用中很感兴趣。给定两个主题的4D训练集,其中对应键位的稀疏集已知,我们的方法能够将新捕获的运动从一个主题转移到另一个主题。该方法提出了一种新的基于非线性位姿插值的迁移模型,旨在将迁移推广到相对于训练集可能非常多样化的输入运动。在高斯过程回归的基础上,该模型旨在通过在运动转移过程中考虑姿态相互依赖关系来捕获和保存单个运动属性,从而实现现实性。我们的实验在视觉上定性和定量地展示了对现有姿态映射方法的改进,并证实了我们的方法与最先进的方法相比的泛化能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Surface Motion Capture Transfer with Gaussian Process Regression
We address the problem of transferring motion between captured 4D models. We particularly focus on human subjects for which the ability to automatically augment 4D datasets, by propagating movements between subjects, is of interest in a great deal of recent vision applications that builds on human visual corpus. Given 4D training sets for two subjects for which a sparse set of corresponding keyposes are known, our method is able to transfer a newly captured motion from one subject to the other. With the aim to generalize transfers to input motions possibly very diverse with respect to the training sets, the method contributes with a new transfer model based on non-linear pose interpolation. Building on Gaussian process regression, this model intends to capture and preserve individual motion properties, and thereby realism, by accounting for pose inter-dependencies during motion transfers. Our experiments show visually qualitative, and quantitative, improvements over existing pose-mapping methods and confirm the generalization capabilities of our method compared to state of the art.
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