基于约束的铣削刃线估计算法

Marcin Bator, K. Śmietańska
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引用次数: 1

摘要

每一项实际任务都有其局限性。它们限制了潜在解决方案的数量。在算法结构中加入约束可以通过减少搜索空间和排除错误结果来加快计算速度。然而,这种算法只需要为一个任务设计,对于具有相同约束集的任务的有用性有限。因此,有时它被限制在它所设计的单一应用程序中,并且很难推广。提出了一种估计铣削边缘直线的算法。该算法是为测量目的而设计的,满足精度要求。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Constraint-based algorithm to estimate the line of a milling edge
Each practical task has its constraints. They limit the number of potential solutions. Incorporation of the constraints into the structure of an algorithm makes it possible to speed up computations by reducing the search space and excluding the wrong results. However, such an algorithm needs to be designed for one task only, has a limited usefulness to tasks which have the same set of constrains. Therefore, sometimes is limited to just a single application for which it has been designed, and is difficult to generalise. An algorithm to estimate the straight line representing a milling edge is presented. The algorithm was designed for the measurement purposes and meets the requirements related to precision.
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来源期刊
Machine Graphics and Vision
Machine Graphics and Vision Computer Science-Computer Graphics and Computer-Aided Design
CiteScore
0.40
自引率
0.00%
发文量
1
期刊介绍: Machine GRAPHICS & VISION (MGV) is a refereed international journal, published quarterly, providing a scientific exchange forum and an authoritative source of information in the field of, in general, pictorial information exchange between computers and their environment, including applications of visual and graphical computer systems. The journal concentrates on theoretical and computational models underlying computer generated, analysed, or otherwise processed imagery, in particular: - image processing - scene analysis, modeling, and understanding - machine vision - pattern matching and pattern recognition - image synthesis, including three-dimensional imaging and solid modeling
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