设计思维在资优学生教育中的差异化策略应用:“城市X”

Yunus Emre Avcu, Leyla Ayverdi̇
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引用次数: 1

摘要

本研究旨在将City X计划应用于资优学生的6小时工作坊,并对工作坊进行评估。该研究小组由25名在市中心的科学艺术中心(SAC)继续接受教育的超常中学生(13名女生,12名男生)组成。在申请过程中,向资优学生介绍了City X项目,并介绍了有关设计思维方法的信息。X市的故事通过数字演示文稿提供给学生。给定的信息如下:在最近的过去,40个人从世界上被送到一个遥远的星球形成一个殖民地,这些人开始建立X城市。X市市民通过“市民卡”向学生说明他们在健康、交通、安全、通讯等诸多领域面临的具体问题,并请求学生帮助解决问题。学生们被分成9组,每组2 - 3人,在工作坊的执行过程中使用“Team Meter”游戏。工作表、可上网的笔记本电脑或台式电脑、公民卡、笔和纸被提供给每个小组,以便在设计思维过程的每个阶段使用。学生选择一张市民卡,用设计思维的方法解决市民卡主人写的问题。在共情阶段,他们评估了他们选择的人的情绪,在定义阶段,他们定义了X市市民提出的问题的社会领域。学生们随后为特定问题的解决方案产生想法,将他们的想法写在工作表上,并通过小组决策选择一个想法作为原型。学生们在制作原型和测试阶段,通过在工作表上画画,将他们的想法制作成原型,并通过相互反馈,以不同的版本完成他们的创作。在共享阶段,通过Tinkercad和SketchUp程序将二维图纸转换为三维形式。将3D图纸保存并提交到City X管理员的电子邮件地址,以便在City X 3D打印机上打印。设计思维过程中使用的工作表、三维模型和小组的工作动态由学生通过Kahoot!Web 2.0工具。Kahoot!数字评估工具的得分范围为1-4分。并口头收集学生对工作坊的意见。学生们报告说,他们很享受设计思维的过程,他们很喜欢做3D图纸,他们希望专攻3D设计,他们偶尔会和队友发生一些问题。可以建议在STEM课程范围内的课程设计中也可以采用City X workshop的方法,在SAC框架项目中也可以采用设计思维方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Application of design thinking as a differentiation strategy for the education of gifted students: “City X”
This research aims to apply the City X Project as a 6-hour workshop for gifted students and evaluate the workshop. The study group consists of 25 gifted secondary school students (13 Female, 12 Male) who continue their education at the Science and Art Center (SAC) in a city center. During the application process, gifted students were introduced to the City X project, and information regarding the design thinking method was presented. The story of City X was provided to the students via a digital presentation. The given information was as follows: in the recent past, 40 people from the world were sent to a distant planet to form a colony and these people started to found City X city. City X citizens illustrate the specifics of the issues they face through "citizen cards" in many fields such as health, transportation, safety, and communication to the students and ask them for assistance in addressing the problems. The students are divided into 9 groups that have 2 to 3 participants using the game "Team Meter" during the execution of the workshop. Worksheets, a laptop or desktop computer with an internet connection, citizenship cards, a pen and paper were provided to each group to be used at each stage of the design thinking process. Students selected one of the citizenship cards and used the design thinking method to solve the problem written by the owner of the citizenship card. At the stage of empathy, they evaluated the emotions of the person they selected, and in the definition stage, they defined the social area of the problem raised by the City X citizen. The students later generated ideas for the solution of the specified problem, wrote their ideas on the worksheet, and picked an idea to prototype by group decision. The students prototyped their ideas during the prototyping and testing stages by drawing on the worksheet and completed their creations in various versions by providing feedback to each other. In the sharing stage, 2-dimensional drawings are transformed into 3-dimensional forms via Tinkercad and SketchUp programs. The 3D drawings were saved and submitted to the e-mail address of the City X administrator to be printed on the City X 3D printer. The worksheets used in the design thinking process, three-dimensional models, and the working dynamics of the groups were evaluated by students via Kahoot! web 2.0 tool. The criteria stated in the Kahoot! digital evaluation tools were scored in the range of 1-4 points. The views of students about the workshop were also collected verbally. The students reported that they enjoyed the process of design thinking, that they were pleased to do 3D drawings, that they wished to specialize in 3D design, and that they had several problems with teammates occasionally. One can suggest that the methods applied in the City X workshop can also be included in the course designs within the scope of STEM courses and design thinking methods can be adopted in SAC framework programs.
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来源期刊
自引率
0.00%
发文量
41
审稿时长
4 weeks
期刊介绍: Journal for the Education of Gifted Young Scientists (JEGYS) ISSN: 2149-360X covers issues such as science education, differentiated instruction in mathematics, science and social sciences for gifted students, education and training of the young scientist, giftedness, gifted education, scientific creativity, educational policy on science and math education for gifted students, teaching of the history and philosophy of science, STEM education for gifted, teaching techniques and activities in the education of the gifted young scientist, is a scientific and academic journal. JEGYS aims to be a scientific media sharing scientific research, practices, theories and ideas about gifted education and education of the gifted young scientists. STEM education for gifted, teaching techniques and activities in the education of the gifted young scientist, is a scientific and academic journal. JEGYS aims to be a scientific media sharing scientific research, practices, theories and ideas about gifted education and education of the gifted young scientists.
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