基于时空的二维骨架图像的卷积神经网络动态手势识别

J. Paulo, L. Garrote, P. Peixoto, U. Nunes
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引用次数: 0

摘要

本文提出了一种动态手势识别方法,该方法使用一种新的时空二维骨架图像表示,可以将其输入到计算效率高的深度卷积神经网络中,用于人机交互。手势是人类互动的一种无缝方式,代表了一种与我们周围的智能设备(如机器人)互动的潜在自然方式。本文的贡献是提出了一种视觉上可解释的动态手势表示,它具有双重优势:(i)依赖于计算机图形学中的一种技术来传达空间和时间特征,(ii)并且可以与卷积神经网络的简单高效架构一起使用。在我们的表示中,3D骨架模型被投影到2D摄像机的视点上,保持空间关系,并通过滑动窗口将时域编码为连续帧的融合图像,通过操纵透明度系数实现阴影运动效果。结果是一个二维图像,当输入到简单的定制设计的卷积神经网络时,它实现了动态手势的准确分类。与其他方法相比,通过故意捕获11个受试者的6个手势数据集和2个公共数据集获得的实验结果证明了我们的方法具有很强的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Spatiotemporal 2D Skeleton-based Image for Dynamic Gesture Recognition Using Convolutional Neural Networks
This paper presents a dynamic gesture recognition approach using a novel spatiotemporal 2D skeleton image representation that can be fed to computationally efficient deep convolutional neural networks, for applications on human-robot interaction. Gestures are a seamless modality of human interaction and represent a potentially natural way to interact with the smart devices around us, like robots. The contribution of this paper is the proposal of a visually interpretable representation of dynamic gestures, which has a two-fold advantage: (i) conveys both spatial and temporal characteristics relying on a technique inspired in computer graphics, (ii) and can be used with simple and efficient architectures of convolutional neural networks. In our representation, a 3D skeleton model is projected to a 2D camera’s point-of-view, preserving spatial relations, and through a sliding window the temporal domain is encoded in a fused image of consecutive frames, through a shading motion effect achieved by manipulating a transparency coefficient. The result is a 2D image that when fed to simple custom-designed convolutional neural networks, it is achieved accurate classification of dynamic gestures. Experimmental reuslts obtained with a purposely captured 6 gesture dataset of 11 subjects, and also 2 public datasets, give evidence of a strong performance of our approach, when compared to other methods.
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