{"title":"用于交互式事件广播系统的分布式虚拟导演","authors":"Wolfgang Weiss, Rene Kaiser","doi":"10.1145/2335484.2335529","DOIUrl":null,"url":null,"abstract":"The Production Scripting Engine (PSE) is a Virtual Director software automatically selecting and framing camera shots in an interactive live broadcast production system. It is informed through various channels, some of which send a low-level event stream. The decision making process is distributed along a chain over the production and delivery networks, and the concrete amount of PSE instances depends on the actual production.","PeriodicalId":92123,"journal":{"name":"Proceedings of the ... International Workshop on Distributed Event-Based Systems. International Workshop on Distributed Event-Based Systems","volume":"29 1","pages":"375-376"},"PeriodicalIF":0.0000,"publicationDate":"2012-07-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"A distributed virtual director for an interactive event broadcast system\",\"authors\":\"Wolfgang Weiss, Rene Kaiser\",\"doi\":\"10.1145/2335484.2335529\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The Production Scripting Engine (PSE) is a Virtual Director software automatically selecting and framing camera shots in an interactive live broadcast production system. It is informed through various channels, some of which send a low-level event stream. The decision making process is distributed along a chain over the production and delivery networks, and the concrete amount of PSE instances depends on the actual production.\",\"PeriodicalId\":92123,\"journal\":{\"name\":\"Proceedings of the ... International Workshop on Distributed Event-Based Systems. International Workshop on Distributed Event-Based Systems\",\"volume\":\"29 1\",\"pages\":\"375-376\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2012-07-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the ... International Workshop on Distributed Event-Based Systems. International Workshop on Distributed Event-Based Systems\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2335484.2335529\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the ... International Workshop on Distributed Event-Based Systems. International Workshop on Distributed Event-Based Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2335484.2335529","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A distributed virtual director for an interactive event broadcast system
The Production Scripting Engine (PSE) is a Virtual Director software automatically selecting and framing camera shots in an interactive live broadcast production system. It is informed through various channels, some of which send a low-level event stream. The decision making process is distributed along a chain over the production and delivery networks, and the concrete amount of PSE instances depends on the actual production.