设计模式对软件质量的影响:理论在哪里?

Foutse Khomh, Yann-Gaël Guéhéneuc
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引用次数: 9

摘要

软件工程师是习惯的创造者。在软件开发过程中,他们在架构、设计和实现程序时一次又一次地遵循相同的模式。Alexander于1974年在架构中引入了这种模式,20年后,由于Gamma等人的工作,它们在软件开发中取得了成功。软件设计模式被提倡使程序设计更加“灵活、模块化、可重用和可理解”。然而,十年之后,这些模式、它们的角色以及它们对软件质量的影响并没有被完全理解。然后,我们开始研究设计模式对不同质量属性的影响,并在2008年第12届欧洲软件维护和再工程会议(CSMR)上发表了题为“设计模式对软件质量有积极影响吗?”的论文。十年后,这篇论文在2018年第25届软件分析、进化与再造国际会议(SANER)上获得了最具影响力论文奖。在这篇获奖的回顾性论文中,我们报告并反思了我们和其他人关于设计模式影响的研究,讨论了一些关于设计模式的重要发现。我们也从这些研究中退后一步,重新审视设计模式在软件开发中应该扮演的角色。最后,我们概述了未来设计模式研究工作的一些途径,例如,确定开发人员真正使用的模式,解释模式影响的理论,或者使用它们来提高编程语言的抽象水平。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design patterns impact on software quality: Where are the theories?
Software engineers are creators of habits. During software development, they follow again and again the same patterns when architecting, designing and implementing programs. Alexander introduced such patterns in architecture in 1974 and, 20 years later, they made their way in software development thanks to the work of Gamma et al. Software design patterns were promoted to make the design of programs more "flexible, modular, reusable, and understandable". However, ten years later, these patterns, their roles, and their impact on software quality were not fully understood. We then set out to study the impact of design patterns on different quality attributes and published a paper entitled "Do Design Patterns Impact Software Quality Positively?" in the proceedings of the 12th European Conference on Software Maintenance and Reengineering (CSMR) in 2008. Ten years later, this paper received the Most Influential Paper award at the 25th International Conference on Software Analysis, Evolution, and Reengineering (SANER) in 2018. In this retrospective paper for the award, we report and reflect on our and others' studies on the impact of design patterns, discussing some key findings reported about design patterns. We also take a step back from these studies and re-examine the role that design patterns should play in software development. Finally, we outline some avenues for future research work on design patterns, e.g., the identification of the patterns really used by developers, the theories explaining the impact of patterns, or their use to raise the abstraction level of programming languages.
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