{"title":"独家新闻!:用动作来减少数学焦虑,影响自信","authors":"K. Isbister, M. Karlesky, Jonathan Frye","doi":"10.1145/2282338.2282382","DOIUrl":null,"url":null,"abstract":"In this paper, we describe Scoop!, a movement-based game for children designed to reduce anxiety in math learning. The game incorporates existing research on the effects of 'power poses' related to feelings of confidence towards exploring two questions: whether movement mechanics can shift feelings about math for players/learners and how movement should inform the game experience design process beyond the simple inclusion of gestural input.","PeriodicalId":92512,"journal":{"name":"FDG : proceedings of the International Conference on Foundations of Digital Games. International Conference on the Foundations of Digital Games","volume":"39 1","pages":"228-230"},"PeriodicalIF":0.0000,"publicationDate":"2012-05-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"13","resultStr":"{\"title\":\"Scoop!: using movement to reduce math anxiety and affect confidence\",\"authors\":\"K. Isbister, M. Karlesky, Jonathan Frye\",\"doi\":\"10.1145/2282338.2282382\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we describe Scoop!, a movement-based game for children designed to reduce anxiety in math learning. The game incorporates existing research on the effects of 'power poses' related to feelings of confidence towards exploring two questions: whether movement mechanics can shift feelings about math for players/learners and how movement should inform the game experience design process beyond the simple inclusion of gestural input.\",\"PeriodicalId\":92512,\"journal\":{\"name\":\"FDG : proceedings of the International Conference on Foundations of Digital Games. International Conference on the Foundations of Digital Games\",\"volume\":\"39 1\",\"pages\":\"228-230\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2012-05-29\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"13\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"FDG : proceedings of the International Conference on Foundations of Digital Games. International Conference on the Foundations of Digital Games\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2282338.2282382\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"FDG : proceedings of the International Conference on Foundations of Digital Games. International Conference on the Foundations of Digital Games","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2282338.2282382","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Scoop!: using movement to reduce math anxiety and affect confidence
In this paper, we describe Scoop!, a movement-based game for children designed to reduce anxiety in math learning. The game incorporates existing research on the effects of 'power poses' related to feelings of confidence towards exploring two questions: whether movement mechanics can shift feelings about math for players/learners and how movement should inform the game experience design process beyond the simple inclusion of gestural input.