电影建筑与场所感知——韦斯·安德森电影《布达佩斯大饭店》(2014)研究

Alp Karaca
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摘要

虽然在电影中创造场所有许多不同和创新,但虚拟空间可以像使用真实的建筑-城市或物理环境一样被创造出来。时间的感知关系到建筑和空间形象的塑造,是完善电影叙事语言的重要元素。电影和建筑作为两个独立的学科,在创造电影场所感知方面并不是相互独立的。因此,本研究探讨了电影与建筑互动在创造电影场所中的重要性。本研究的目的是研究建筑和电影之间的关系,这是两个独立的艺术分支,通过“地点的感知”,并通过Wes Anderson的“布达佩斯大饭店”的例子来解释建筑的电影效果。在这两个领域,它都试图解释这个地方的重要元素在时间、运动、光线、色彩和阴影方面反映现实的程度。虽然“设计”是虚构场所的一个重要问题,但在创造空间感知方面也是必要的。本研究旨在以建筑符号学的方法分析电影结构,特别是建筑和空间的使用在电影中的作用,强调这两个学科之间相互作用的过程和参考点。以韦斯·安德森的《布达佩斯大饭店》(2014)为例,探讨了影片的具体空间、空间感知以及电影空间设计的作用。根据这些信息,研究了诸如电影中的空间设计和空间密度,建筑和电影中的空间,平衡,和谐和对称,建筑过程及其在电影中的作用以及电影中的空间感知等主题。影片还讨论了建筑结构和空间设计对故事的适宜性。这部电影被认为是研究范围内的一个典型的分析,之所以选择它作为一个有目的的样本,是因为它是一个例子,特别是电影中和谐与平衡的关系,电影与建筑的关系的探索和树立了一个例子。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Cinematic Architecture and Place Perception: A Study on Wes Anderson's Film the Grand Budapest Hotel (2014)
Although there are many differences and innovations in creating place in cinema, virtual spaces can be created as well as using real architectural-urban or physical environments. The perception of time, which is an important element that improves the narrative language of cinema, is related to creating an architectural and spatial image. Cinema and architecture, as two separate disciplines, are not independent from each other in terms of creating a cinematographic place perception. Therefore, the importance of cinema and architecture interaction in creating cinematic place is discussed in this study. The aim of the study is to examine the relationship between architecture and cinema, which are two separate art branches, through the "perception of place" and to explain the cinematographic effects of architecture through the example of Wes Anderson's "The Grand Budapest Hotel". In both areas, it has been tried to explain to what extent the place's important elements in terms of time, movement, light, color and shadow reflect the reality. While "design" is an important issue in fictional places, it is also necessary in terms of creating a space perception. In this study, it is aimed to analyze the film structure with architectural semiotic approach, especially the role of architectural and space usage in cinema, by emphasizing the processes and reference points of the interaction between both disciplines. According to the case of Wes Anderson's The Grand Budapest Hotel (2014), the specific spaces of the film, the perception of space and the role of cinematographic space designs are discussed. In line with this information, subjects such as space design and spatial density in cinema, space, balance, harmony and symmetry in architecture and cinema, construction process and its effects in cinema and the perception of space in cinema were examined. The architectural structure and the suitability of the space design to the story are also discussed in the film. The film, which is considered as an exemplary analysis within the scope of the research, was chosen as a purposeful sampling because it is an example of especially the relationship between harmony and balance in cinema and the relationship between cinema and architecture explore and sets an example.
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