利用动态形状空间分析增强面部表现

ACM Trans. Graph. Pub Date : 2014-03-01 DOI:10.1145/2546276
Amit H. Bermano, D. Bradley, T. Beeler, Fabio Zünd, D. Nowrouzezahrai, Ilya Baran, O. Sorkine-Hornung, H. Pfister, R. Sumner, B. Bickel, M. Gross
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引用次数: 44

摘要

一个人的面部表现天生就充满了微妙的变形和时间细节。尽管这些微妙之处使表演逼真而引人注目,但它们通常会避开动作捕捉和手部动画。我们提出了一种技术,用于添加精细的细节和表现力,以低分辨率的艺术导向的面部表演,如那些手动创建使用rig,通过基于标记的捕获,通过拟合一个变形模型的视频,或通过Kinect重建使用最近的变形技术。我们采用高分辨率的面部表现捕捉系统来获取一个人的代表性表现,在这个表现中,他或她探索了面部表情的全部范围。从捕获的数据中,我们的系统提取一个表达模型,该模型对特定个体的细微空间和时间变形细节进行编码。一旦建立了这个模型,这些细节就可以转移到低分辨率的艺术指导表演中。我们展示了各种输入形式的结果;在我们的增强之后,生成的动画表现出与捕获的表演相同的细微差别和精细的空间细节,可选的时间增强以匹配演员的动态。最后,我们证明了我们的技术在基于示例的面部动画中优于当前最先进的技术。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Facial performance enhancement using dynamic shape space analysis
The facial performance of an individual is inherently rich in subtle deformation and timing details. Although these subtleties make the performance realistic and compelling, they often elude both motion capture and hand animation. We present a technique for adding fine-scale details and expressiveness to low-resolution art-directed facial performances, such as those created manually using a rig, via marker-based capture, by fitting a morphable model to a video, or through Kinect reconstruction using recent faceshift technology. We employ a high-resolution facial performance capture system to acquire a representative performance of an individual in which he or she explores the full range of facial expressiveness. From the captured data, our system extracts an expressiveness model that encodes subtle spatial and temporal deformation details specific to that particular individual. Once this model has been built, these details can be transferred to low-resolution art-directed performances. We demonstrate results on various forms of input; after our enhancement, the resulting animations exhibit the same nuances and fine spatial details as the captured performance, with optional temporal enhancement to match the dynamics of the actor. Finally, we show that our technique outperforms the current state-of-the-art in example-based facial animation.
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