Tuukka M. Takala, Roberto Pugliese, P. Rauhamaa, T. Takala
{"title":"基于现实的用户界面系统","authors":"Tuukka M. Takala, Roberto Pugliese, P. Rauhamaa, T. Takala","doi":"10.1109/3DUI.2011.5759245","DOIUrl":null,"url":null,"abstract":"We introduce Reality-based User Interface System (RUIS), a platform that even novice programmers can easily use for prototyping novel user interfaces. We implemented a puzzle application with a 3D user interface employing modified Nintendo Wii Remotes as 6-DOF controllers to showcase some of the features that are possible with our platform: two-handed gestural interaction, natural interaction metaphors, and haptic feedback. We conducted a basic user study with 16 participants to evaluate the puzzle application and its 3D user interface. The results show how test subjects using the puzzle application tended to rate the 3D user interface to be more fun, intuitive, and realistic than a traditional mouse interface.","PeriodicalId":90698,"journal":{"name":"Proceedings. IEEE Symposium on 3D User Interfaces","volume":"4 1","pages":"141-142"},"PeriodicalIF":0.0000,"publicationDate":"2011-03-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"13","resultStr":"{\"title\":\"Reality-based User Interface System (RUIS)\",\"authors\":\"Tuukka M. Takala, Roberto Pugliese, P. Rauhamaa, T. Takala\",\"doi\":\"10.1109/3DUI.2011.5759245\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We introduce Reality-based User Interface System (RUIS), a platform that even novice programmers can easily use for prototyping novel user interfaces. We implemented a puzzle application with a 3D user interface employing modified Nintendo Wii Remotes as 6-DOF controllers to showcase some of the features that are possible with our platform: two-handed gestural interaction, natural interaction metaphors, and haptic feedback. We conducted a basic user study with 16 participants to evaluate the puzzle application and its 3D user interface. The results show how test subjects using the puzzle application tended to rate the 3D user interface to be more fun, intuitive, and realistic than a traditional mouse interface.\",\"PeriodicalId\":90698,\"journal\":{\"name\":\"Proceedings. IEEE Symposium on 3D User Interfaces\",\"volume\":\"4 1\",\"pages\":\"141-142\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2011-03-19\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"13\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings. IEEE Symposium on 3D User Interfaces\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/3DUI.2011.5759245\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings. IEEE Symposium on 3D User Interfaces","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/3DUI.2011.5759245","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
We introduce Reality-based User Interface System (RUIS), a platform that even novice programmers can easily use for prototyping novel user interfaces. We implemented a puzzle application with a 3D user interface employing modified Nintendo Wii Remotes as 6-DOF controllers to showcase some of the features that are possible with our platform: two-handed gestural interaction, natural interaction metaphors, and haptic feedback. We conducted a basic user study with 16 participants to evaluate the puzzle application and its 3D user interface. The results show how test subjects using the puzzle application tended to rate the 3D user interface to be more fun, intuitive, and realistic than a traditional mouse interface.