怀旧的情感支架

IF 0.2 0 PHILOSOPHY
Leonardo Massantini
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引用次数: 1

摘要

本文通过对文化研究、心理学、社会学和哲学理论的反思来分析怀旧。然后,我运用情境情感理论来更好地理解环境在这种情感现象中所起的作用。我关注的是今天人们“通常”体验怀旧的方式,也就是说,在一个深受科技影响的社会中,科技不断地让人们快速获取无限数量的怀旧相关材料。为了更好地实现这些目标,我主要关注童年怀旧,这是最普遍的怀旧之一。在本文的第一部分,在介绍了“怀旧”一词的含义和历史之后,我将重点放在Boym的理论上,以验证她的分类是否可以适用于日常的怀旧经验,特别是童年的怀旧。在第二部分中,我展示了怀旧的核心在于对深刻塑造和揭示个人身份的记忆的选择和再现。在第三部分中,我介绍了情感脚手架的概念。在第四部分中,我展示了我们通过物质文化消费的媒体如何构成了减轻怀旧渴望感的共时支架。在第五部分中,我展示了选择和重塑的过程是如何被搭建起来的,并讨论了这些过程是否会受到外部的影响,就像斯拉比所说的思维入侵一样。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Affective scaffolds of nostalgia
In this paper I analyse nostalgia by reflecting on the theories coming from cultural studies, psychology, sociology and philosophy. Then I use theories of situated affectivity to achieve a better understanding of the role the environment plays in this affective phenomenon. I focus on the way nostalgia is “ordinarily” experienced today, that is to say in a society deeply influenced by technologies that constantly allow quick access to an infinite amount of nostalgically relevant material. To better achieve these goals, I mainly focus on childhood nostalgia, which is one of the, if not the, most widespread kinds of nostalgia. In the first part of this paper, after having introduced the meaning and history of the term nostalgia, I focus on Boym’s theories to verify if her classification can be applied to the everyday experience of nostalgia, especially childhood nostalgia. In the second part, I show how at its core nostalgia consists in a selection and renarration of memories that deeply shape and reveal one’s personal identity. In the third section I offer an introduction to the concept of affective scaffolding. In the fourth section I show how the media we consume through material culture constitutes a synchronic scaffold for the alleviation of the sense of nostalgic longing. In the fifth section I show how the processes of selection and renarration can also be scaffolded, and I discuss whether these processes can be externally influenced in a way that resembles what Slaby calls mind invasion.
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CiteScore
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