实时互动式房间声学渲染

L. Savioja, T. Lokki, J. Huopaniemi
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引用次数: 1

摘要

本文的目的是给出实时房间声学渲染的概述。该方法基于源-介质-接收器模型,在该模型中,我们对声源、房间声学和听众进行建模。介绍了每种方法的基本技术,但主要强调的是房间声学建模和交互式听觉化。作为一个案例研究,我们介绍了赫尔辛基工业大学开发的DIVA听觉化系统的结构。此外,我们还描述了对我们的系统所做的主观评估。最后,讨论了虚拟声学的一些应用及其计算需求。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Interactive room acoustic rendering in real time
The goal of this paper is to give an overview of real-time room acoustic rendering. The approach is based on the source-medium-receiver model, in which we model sound sources, room acoustics, and a listener. The basic techniques for each of these are presented, but the main emphasis is on the room acoustic modeling and interactive auralization. As a case study we present the structure of the DIVA auralization system developed at the Helsinki University of Technology. In addition, we describe subjective evaluations made to our system. Finally, a discussion of some applications of virtual acoustics and their computational needs are given.
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