沉浸式有形地理空间建模

Payam Tabrizian, A. Petrasova, B. Harmon, V. Petras, H. Mitásová, R. Meentemeyer
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引用次数: 14

摘要

有形景观是地理信息系统(GIS)的有形接口。它以交互方式将景观的物理模型和数字模型结合在一起,以便用户可以在协作环境中直观地探索、建模和分析地理空间数据。“概念有形景观”允许用户将GIS握在手中,这样他们就可以感受到地形的形状,自然地塑造新的地貌,并与水流等模拟进行交互。由于它只能提供鸟瞰图,我们将其与沉浸式虚拟环境相结合,这样用户就可以虚拟地在模型景观中行走,并以人类的尺度将其可视化。现在,当用户塑造地形、绘制树木、定义视点或路由漫游时,他们可以在投影增强模型上看到结果,在显示器上呈现,或在头戴式显示器上呈现。在本文中,我们介绍了有形景观沉浸式扩展,描述了它的物理设置和软件架构,并通过一个案例展示了它的特点。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Immersive tangible geospatial modeling
Tangible Landscape is a tangible interface for geographic information systems (GIS). It interactively couples physical and digital models of a landscape so that users can intuitively explore, model, and analyze geospatial data in a collaborative environment. Conceptually Tangible Landscape lets users hold a GIS in their hands so that they can feel the shape of the topography, naturally sculpt new landforms, and interact with simulations like water flow. Since it only affords a bird's-eye view of the landscape, we coupled it with an immersive virtual environment so that users can virtually walk around the modeled landscape and visualize it at a human-scale. Now as users shape topography, draw trees, define viewpoints, or route a walkthrough, they can see the results on the projection-augmented model, rendered on a display, or rendered on a head-mounted display. In this paper we present the Tangible Landscape Immersive Extension, describe its physical setup and software architecture, and demonstrate its features with a case study.
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