运动服面料拉伸变形仿真分析

Q4 Materials Science
Akihiro Ozawa, Kenshi Kusano, N. Sumi, T. Tagawa
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引用次数: 0

摘要

为了设计功能舒适的运动服,了解穿着者在运动过程中对服装的拉伸应力和服装压力等穿着条件是很重要的。然而,这些信息很难从人体实验中获得。在本研究中,我们描述了一种在虚拟现实中重建人体和服装的方法,并通过将仿真结果与实验数据进行比较,在静态条件下对该方法进行了评估,成功地验证了该方法的有效性。我们还将该方法应用于动态情况,称为“动态布模拟”,使用可移动的数字人体模型,不仅可以再现身体的形状,还可以再现运动过程中身体的皮肤张力分布。通过实验验证了动态布料仿真的有效性。在服装上织物的伸长率方面,穿着者和数字人体模型之间也显示出类似的趋势。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Tensile Deformation Analysis of Sportswear Using Cloth Simulation
In order to design functional and comfortable sportswear, it is important to understand wearing conditions of a wearer such as tensile stress and clothing pressure on the garment during sports motions. However, those kinds of information are difficult to obtain from experiments with humans. In this study, we described a methodology which can recreate a human body and garments in virtual reality, and evaluated the methodology in a static condition by comparing the results of simulation with experimental data, to successfully get it validated. We also applied the methodology in dynamic situations, named “Dynamic cloth simulation”, with the use of a movable digital human model that can reproduce not only the shape of the body but also skin strain distributions of the body during sports motions. An experiment was conducted to investigate the validity of Dynamic cloth simulation. A similar tendency was shown between a wearer and the digital human model in the elongation of fabric on the garment.
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来源期刊
Journal of Textile Engineering
Journal of Textile Engineering Materials Science-Materials Science (all)
CiteScore
0.70
自引率
0.00%
发文量
4
期刊介绍: Journal of Textile Engineering (JTE) is a peer-reviewed, bimonthly journal in English and Japanese that includes articles related to science and technology in the textile and textile machinery fields. It publishes research works with originality in textile fields and receives high reputation for contributing to the advancement of textile science and also to the innovation of textile technology.
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