修正信息级联博弈中过度自信如何影响羊群行为

Shaoguang Yang
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引用次数: 0

摘要

人类是群居动物。在日常生活中,人们很少仅仅根据个人意见来做重要的决定。人类的大多数决定都是在社会背景下做出的。人们在做决定时,会向亲戚、同伴、专家等寻求帮助。为了模拟这一事实,Anderson和Holt(1997)设计了一个实验设计,即信息级联游戏,在这个游戏中,参与者根据自己的私人信号和他人的先前选择来猜测世界的实际状态。另一方面,Michailova(2010)将过度自信定义为一个人高估自己的技能、知识和信息准确性的行为。根据Camerer和Lovallo(1999)的研究,受试者在对自己的相对表现下注时表现出过度自信。在本实验中,对信息级联博弈的基线处理进行了修改,使被试的过度自信积极参与到被试对世界实际状态的猜测中。在改进的实验设计下,被试的置信水平与羊群频率呈负相关。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
How Overconfidence Influences the Herding Behavior in a Modified Information Cascade Game
Humans are social animals. In everyday life, people rarely make important decisions solely based on their personal opinions. Most human decisions are made in a social context. People seek help from relatives, peers, experts, and more to make decisions. To mimic this fact, Anderson and Holt (1997) devised an experiment design, the information cascade game, in which players guess the actual state of the world based on their private signals and others’ prior choices. On another side of the picture, Michailova (2010) defines overconfidence as the act of a person overestimating his or her skill, knowledge, and precision of information. According to Camerer and Lovallo (1999), subjects exhibit overconfidence when placing bets on their relative performance. In this experiment, the baseline treatment of the information cascade game is modified so that subjects’ overconfidence actively participates in subjects’ guesses about the actual state of the world. Under this modified experiment design, subjects’ confidence level is negatively correlated with the herding frequency.
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