用于不确定粒子轨迹交互式可视化的即时访问地图

K. Bürger, Roland Fraedrich, D. Merhof, R. Westermann
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引用次数: 15

摘要

访问图是分析大量不确定粒子轨迹中类似事件发生频率的有效手段。一个访问地图计算了每个单元通过该单元的轨迹数量,然后它可以用来可视化特定访问百分比的路径。在本文中,我们介绍了一种交互式方法,用于构建和可视化高分辨率的三维访问地图的大量轨迹。为了实现这一点,我们在最近的gpu上使用功能来有效地将粒子轨迹体素化到3D纹理图中。在这张图中,我们使用直接体积渲染技术可视化包裹粒子路径的信封,这些路径由一定百分比的粒子跟随。通过将访问地图构建与基于gpu的蒙特卡罗粒子跟踪相结合,我们甚至可以演示从给定向量场立即构建访问地图。为了方便可视化可能轨迹周围的安全区域,我们进一步在飞行中生成这些轨迹的欧几里得距离变换体。我们展示了我们的方法在三维流动中由于不同的数值积分方案或通过数据转换操作引入的错误而导致的流线变化的可视化应用,以及在DTI束束成像中可视化概率纤维束的包络。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Instant visitation maps for interactive visualization of uncertain particle trajectories
Visitation maps are an effective means to analyze the frequency of similar occurrences in large sets of uncertain particle trajectories. A visitation map counts for every cell the number of trajectories passing through this cell, and it can then be used to visualize pathways of a certain visitation percentage. In this paper, we introduce an interactive method for the construction and visualization of high-resolution 3D visitation maps for large numbers of trajectories. To achieve this we employ functionality on recent GPUs to efficiently voxelize particle trajectories into a 3D texture map. In this map we visualize envelopes enclosing particle pathways that are followed by a certain percentage of particles using direct volume rendering techniques. By combining visitation map construction with GPU-based Monte-Carlo particle tracing we can even demonstrate the instant construction of a visitation map from a given vector field. To facilitate the visualization of safety regions around possible trajectories, we further generate Euclidean distance transform volumes to these trajectories on the fly. We demonstrate the application of our approach for visualizing the variation of stream lines in 3D flows due to different numerical integration schemes or errors introduced through data transformation operations, as well as for visualizing envelopes of probabilistic fiber bundles in DTI tractography.
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