{"title":"从音频编解码器设计触觉编解码器的挑战和机遇","authors":"Xun Liu, M. Dohler, Toktam Mahmoodi, Hongbin Liu","doi":"10.1109/EuCNC.2017.7980643","DOIUrl":null,"url":null,"abstract":"Haptic communications allow physical interaction over long distances and greatly complement conventional means of communications, such as audio and video. However, whilst standardized codecs for video and audio are well established, there is a lack of standardized codecs for haptics. This causes vendor lock-in and thereby greatly limits scalability, increases cost and prevents advanced usage scenarios with multi-sensors/actuators and multi-users. The aim of this paper is to introduce a new approach for understanding and encoding tactile signals, i.e. the sense of touch, among haptic interactions. Inspired by various audio codecs, we develop a similar methodology for tactile codecs. Notably, we demonstrate that tactile and audio signals are similar in both time and frequency domains, thereby allowing audio coding techniques to be adapted to tactile codecs with appropriate adjustments. We also present the differences between audio and tactile signals that should be considered in future designs. Moreover, in order to evaluate the performance of a tactile codec, we propose a potential direction of designing an objective quality metric which complements haptic mean opinion scores (h-MOS). This, we hope, will open the door for designing and assessing tactile codecs.","PeriodicalId":6626,"journal":{"name":"2017 European Conference on Networks and Communications (EuCNC)","volume":"47 1","pages":"1-5"},"PeriodicalIF":0.0000,"publicationDate":"2017-06-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"12","resultStr":"{\"title\":\"Challenges and opportunities for designing tactile codecs from audio codecs\",\"authors\":\"Xun Liu, M. Dohler, Toktam Mahmoodi, Hongbin Liu\",\"doi\":\"10.1109/EuCNC.2017.7980643\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Haptic communications allow physical interaction over long distances and greatly complement conventional means of communications, such as audio and video. However, whilst standardized codecs for video and audio are well established, there is a lack of standardized codecs for haptics. This causes vendor lock-in and thereby greatly limits scalability, increases cost and prevents advanced usage scenarios with multi-sensors/actuators and multi-users. The aim of this paper is to introduce a new approach for understanding and encoding tactile signals, i.e. the sense of touch, among haptic interactions. Inspired by various audio codecs, we develop a similar methodology for tactile codecs. Notably, we demonstrate that tactile and audio signals are similar in both time and frequency domains, thereby allowing audio coding techniques to be adapted to tactile codecs with appropriate adjustments. We also present the differences between audio and tactile signals that should be considered in future designs. Moreover, in order to evaluate the performance of a tactile codec, we propose a potential direction of designing an objective quality metric which complements haptic mean opinion scores (h-MOS). This, we hope, will open the door for designing and assessing tactile codecs.\",\"PeriodicalId\":6626,\"journal\":{\"name\":\"2017 European Conference on Networks and Communications (EuCNC)\",\"volume\":\"47 1\",\"pages\":\"1-5\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-06-12\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"12\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2017 European Conference on Networks and Communications (EuCNC)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/EuCNC.2017.7980643\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 European Conference on Networks and Communications (EuCNC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/EuCNC.2017.7980643","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Challenges and opportunities for designing tactile codecs from audio codecs
Haptic communications allow physical interaction over long distances and greatly complement conventional means of communications, such as audio and video. However, whilst standardized codecs for video and audio are well established, there is a lack of standardized codecs for haptics. This causes vendor lock-in and thereby greatly limits scalability, increases cost and prevents advanced usage scenarios with multi-sensors/actuators and multi-users. The aim of this paper is to introduce a new approach for understanding and encoding tactile signals, i.e. the sense of touch, among haptic interactions. Inspired by various audio codecs, we develop a similar methodology for tactile codecs. Notably, we demonstrate that tactile and audio signals are similar in both time and frequency domains, thereby allowing audio coding techniques to be adapted to tactile codecs with appropriate adjustments. We also present the differences between audio and tactile signals that should be considered in future designs. Moreover, in order to evaluate the performance of a tactile codec, we propose a potential direction of designing an objective quality metric which complements haptic mean opinion scores (h-MOS). This, we hope, will open the door for designing and assessing tactile codecs.