{"title":"视频逼真的虚拟面对面会议的化身","authors":"Yao-Jen Chang, Chien-Chia Chien, Yung-Chang Chen","doi":"10.1109/ICME.2002.1035359","DOIUrl":null,"url":null,"abstract":"Facial animation standardized by MPEG-4 provides a common form of description and transmission for talking head related applications. With animated talking heads, a virtual conferencing system can be created by providing a 3-D virtual environment for face-to-face communication and casual navigation. Not only bit-rate consumption is reduced, 3-D visualization is also provided which greatly improves the sense of presence when compared to conventional video conferencing system. An integrated architecture is presented by taking advantage of 2-D video coding and 3-D model-based coding to create video realistic avatars for virtual face-to-face conferencing system. Preliminary experimental results indicate more than 4 dB improvement in PSNR can be achieved at the same bit rate when compared to conventional video coding. The incorporation of 3-D facial models also enables rendering from arbitrary viewpoints for use in a virtual conferencing system.","PeriodicalId":90694,"journal":{"name":"Proceedings. IEEE International Conference on Multimedia and Expo","volume":"9 1","pages":"1-4 vol.2"},"PeriodicalIF":0.0000,"publicationDate":"2002-11-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Video realistic avatar for virtual face-to-face conferencing\",\"authors\":\"Yao-Jen Chang, Chien-Chia Chien, Yung-Chang Chen\",\"doi\":\"10.1109/ICME.2002.1035359\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Facial animation standardized by MPEG-4 provides a common form of description and transmission for talking head related applications. With animated talking heads, a virtual conferencing system can be created by providing a 3-D virtual environment for face-to-face communication and casual navigation. Not only bit-rate consumption is reduced, 3-D visualization is also provided which greatly improves the sense of presence when compared to conventional video conferencing system. An integrated architecture is presented by taking advantage of 2-D video coding and 3-D model-based coding to create video realistic avatars for virtual face-to-face conferencing system. Preliminary experimental results indicate more than 4 dB improvement in PSNR can be achieved at the same bit rate when compared to conventional video coding. The incorporation of 3-D facial models also enables rendering from arbitrary viewpoints for use in a virtual conferencing system.\",\"PeriodicalId\":90694,\"journal\":{\"name\":\"Proceedings. IEEE International Conference on Multimedia and Expo\",\"volume\":\"9 1\",\"pages\":\"1-4 vol.2\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2002-11-07\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings. IEEE International Conference on Multimedia and Expo\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICME.2002.1035359\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings. IEEE International Conference on Multimedia and Expo","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICME.2002.1035359","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Video realistic avatar for virtual face-to-face conferencing
Facial animation standardized by MPEG-4 provides a common form of description and transmission for talking head related applications. With animated talking heads, a virtual conferencing system can be created by providing a 3-D virtual environment for face-to-face communication and casual navigation. Not only bit-rate consumption is reduced, 3-D visualization is also provided which greatly improves the sense of presence when compared to conventional video conferencing system. An integrated architecture is presented by taking advantage of 2-D video coding and 3-D model-based coding to create video realistic avatars for virtual face-to-face conferencing system. Preliminary experimental results indicate more than 4 dB improvement in PSNR can be achieved at the same bit rate when compared to conventional video coding. The incorporation of 3-D facial models also enables rendering from arbitrary viewpoints for use in a virtual conferencing system.