{"title":"1½-玩家随机秒表游戏","authors":"S. Roychowdhury","doi":"10.4230/LIPIcs.TIME.2021.17","DOIUrl":null,"url":null,"abstract":"Stochastic timed games (STGs), introduced by Bouyer and Forejt, generalize continuous-time Markov chains and timed automata. Depending on the number of players – 2, 1, or 0 – subclasses of stochastic timed games are classified as 2 2 -player, 1 1 2 -player, and 1 2 -player games where the 1 2 symbolizes the presence of the stochastic player. The qualitative and quantitative reachability problem for STGs was studied in [10] and [1]. In this paper, we introduce stochastic stopwatch games (SSG), an extension of (STG) from clocks to stopwatches. We focus on 1 2 -player SSGs and prove that with two variables which can be either a clock or a stopwatch, qualitative reachability is decidable, whereas, if we increase the number of variables to three, with at least one stopwatch, the problem becomes undecidable. 2012 ACM Subject Classification Theory of computation → Timed and hybrid models","PeriodicalId":75226,"journal":{"name":"Time","volume":"30 1","pages":"17:1-17:18"},"PeriodicalIF":0.0000,"publicationDate":"2021-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"1½-Player Stochastic StopWatch Games\",\"authors\":\"S. Roychowdhury\",\"doi\":\"10.4230/LIPIcs.TIME.2021.17\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Stochastic timed games (STGs), introduced by Bouyer and Forejt, generalize continuous-time Markov chains and timed automata. Depending on the number of players – 2, 1, or 0 – subclasses of stochastic timed games are classified as 2 2 -player, 1 1 2 -player, and 1 2 -player games where the 1 2 symbolizes the presence of the stochastic player. The qualitative and quantitative reachability problem for STGs was studied in [10] and [1]. In this paper, we introduce stochastic stopwatch games (SSG), an extension of (STG) from clocks to stopwatches. We focus on 1 2 -player SSGs and prove that with two variables which can be either a clock or a stopwatch, qualitative reachability is decidable, whereas, if we increase the number of variables to three, with at least one stopwatch, the problem becomes undecidable. 2012 ACM Subject Classification Theory of computation → Timed and hybrid models\",\"PeriodicalId\":75226,\"journal\":{\"name\":\"Time\",\"volume\":\"30 1\",\"pages\":\"17:1-17:18\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Time\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.4230/LIPIcs.TIME.2021.17\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Time","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4230/LIPIcs.TIME.2021.17","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Stochastic timed games (STGs), introduced by Bouyer and Forejt, generalize continuous-time Markov chains and timed automata. Depending on the number of players – 2, 1, or 0 – subclasses of stochastic timed games are classified as 2 2 -player, 1 1 2 -player, and 1 2 -player games where the 1 2 symbolizes the presence of the stochastic player. The qualitative and quantitative reachability problem for STGs was studied in [10] and [1]. In this paper, we introduce stochastic stopwatch games (SSG), an extension of (STG) from clocks to stopwatches. We focus on 1 2 -player SSGs and prove that with two variables which can be either a clock or a stopwatch, qualitative reachability is decidable, whereas, if we increase the number of variables to three, with at least one stopwatch, the problem becomes undecidable. 2012 ACM Subject Classification Theory of computation → Timed and hybrid models