提高图像序列重建三维点云的计算效率

Chih-Hsiang Chang, N. Kehtarnavaz
{"title":"提高图像序列重建三维点云的计算效率","authors":"Chih-Hsiang Chang, N. Kehtarnavaz","doi":"10.1109/ISM.2013.101","DOIUrl":null,"url":null,"abstract":"The Levenberg-Marquardt optimization is normally used in 3D point cloud reconstruction from image sequences which is computationally expensive. This paper presents a two-stage camera pose estimation approach where an initial camera pose is obtained during the first stage and a refinement is performed during the second stage. This approach does not require the use of the Levenberg-Marquardt optimization and LU matrix decomposition for computing the projection matrix, thus providing a more computationally efficient 3D point cloud reconstruction as compared to the existing approaches. The results obtained using real video sequences indicate that the introduced approach generates lower re-projection errors as well as faster 3D point cloud reconstruction.","PeriodicalId":6311,"journal":{"name":"2013 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB)","volume":"49 6 1","pages":"510-513"},"PeriodicalIF":0.0000,"publicationDate":"2013-12-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Improving Computational Efficiency of 3D Point Cloud Reconstruction from Image Sequences\",\"authors\":\"Chih-Hsiang Chang, N. Kehtarnavaz\",\"doi\":\"10.1109/ISM.2013.101\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The Levenberg-Marquardt optimization is normally used in 3D point cloud reconstruction from image sequences which is computationally expensive. This paper presents a two-stage camera pose estimation approach where an initial camera pose is obtained during the first stage and a refinement is performed during the second stage. This approach does not require the use of the Levenberg-Marquardt optimization and LU matrix decomposition for computing the projection matrix, thus providing a more computationally efficient 3D point cloud reconstruction as compared to the existing approaches. The results obtained using real video sequences indicate that the introduced approach generates lower re-projection errors as well as faster 3D point cloud reconstruction.\",\"PeriodicalId\":6311,\"journal\":{\"name\":\"2013 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB)\",\"volume\":\"49 6 1\",\"pages\":\"510-513\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-12-09\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISM.2013.101\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISM.2013.101","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

摘要

Levenberg-Marquardt优化通常用于从图像序列中重建三维点云,其计算成本很高。本文提出了一种两阶段相机姿态估计方法,在第一阶段获得初始相机姿态,在第二阶段进行细化。该方法不需要使用Levenberg-Marquardt优化和LU矩阵分解来计算投影矩阵,因此与现有方法相比,可以提供更高效的三维点云重建。实验结果表明,该方法具有较低的重投影误差和较快的三维点云重建速度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Improving Computational Efficiency of 3D Point Cloud Reconstruction from Image Sequences
The Levenberg-Marquardt optimization is normally used in 3D point cloud reconstruction from image sequences which is computationally expensive. This paper presents a two-stage camera pose estimation approach where an initial camera pose is obtained during the first stage and a refinement is performed during the second stage. This approach does not require the use of the Levenberg-Marquardt optimization and LU matrix decomposition for computing the projection matrix, thus providing a more computationally efficient 3D point cloud reconstruction as compared to the existing approaches. The results obtained using real video sequences indicate that the introduced approach generates lower re-projection errors as well as faster 3D point cloud reconstruction.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信