透过与学习资料的互动,迈向情感认知

E. Ghaleb, Mirela C. Popa, E. Hortal, S. Asteriadis, Gerhard Weiss
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引用次数: 10

摘要

情感状态识别最近在研究界引起了显著的关注,因为它可以直接联系到学生在学习中的表现。因此,能够检索学生的影响可以导致更个性化的教育,针对更高程度的参与,从而优化学习体验及其结果。在本文中,我们应用机器学习(ML)并提出了一种在技术增强学习(TEL)中进行情感识别的新方法,通过跟踪学习者与严肃游戏作为学习平台的互动来理解学习者的经验。我们利用各种互动参数来检查他们的潜力,被用作学习者的情感状态的指标。在Flow理论模型的驱动下,我们研究了用户自我报告的情感状态预测与交互特征之间的对应关系。使用支持向量机(svm)对与平台交互的32个参与者的数据集进行跨主题评估,结果表明所提出的框架在情感识别方面可以达到显著的精度。基于学科的评估强调了自适应个性化学习体验的好处,有助于实现最佳的参与水平。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Towards Affect Recognition through Interactions with Learning Materials
Affective state recognition has recently attracted a notable amount of attention in the research community, as it can be directly linked to a student's performance during learning. Consequently, being able to retrieve the affect of a student can lead to more personalized education, targeting higher degrees of engagement and, thus, optimizing the learning experience and its outcomes. In this paper, we apply Machine Learning (ML) and present a novel approach for affect recognition in Technology-Enhanced Learning (TEL) by understanding learners' experience through tracking their interactions with a serious game as a learning platform. We utilize a variety of interaction parameters to examine their potential to be used as an indicator of the learner's affective state. Driven by the Theory of Flow model, we investigate the correspondence between the prediction of users' self-reported affective states and the interaction features. Cross-subject evaluation using Support Vector Machines (SVMs) on a dataset of 32 participants interacting with the platform demonstrated that the proposed framework could achieve a significant precision in affect recognition. The subject-based evaluation highlighted the benefits of an adaptive personalized learning experience, contributing to achieving optimized levels of engagement.
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