教育游戏作为英语学习媒体为伊斯兰学校的学生

Maulida Fairuz Salsabila, Irma Nur Af'idah, dan M. Sofyan Alnashr
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引用次数: 0

摘要

英语是学生必须学习的重要科目之一,因此教师需要创造性地呈现材料和学习媒介。本研究旨在开发基于ppt的教育游戏,作为MI Al-Hikmah Kajen一年级学生学习英语字母材料的学习媒体。所使用的研究类型是博格和盖尔(Borg and Gall)的研发模式。本研究的人群均为MI Al-Hikmah Kajen的一年级学生,共46名学生。研究结果表明,基于ppt的教育游戏开发能够调动所有学生的学习热情,使学生更好地理解通过学习媒体传递的字母材料。验证阶段的可行性测试和教师问卷的结果在良好类别中平均得分为4分。而发放给学生的问卷平均得分为5分,类别很好。验证的结果表明,制作的学习媒体作为教学材料在MI Al-Hikmah Kajen是非常可行的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Permainan Edukasi sebagai Media Pembelajaran Bahasa Inggris bagi Siswa Madrasah Ibtidaiyah
English is one of the important subjects that students must learn so that teachers need to be creative in presenting the material and learning media. This study aims to develop educational games based on power point as a learning media for grade 1 students of MI Al-Hikmah Kajen on English alphabet material. The type of research used is R & D (Research and Development) model Borg and Gall. The population of this study were all grade 1 students of MI Al-Hikmah Kajen, totaling 46 students. The results of the research on the development of educational games based on power point are able to make all students enthusiastic in learning, and make students able to understand better the alphabet material delivered with learning media. The results of the feasibility test for the validation stage and the teacher questionnaire obtained an average score of 4 in the Good category. While the questionnaire distributed to students obtained an average score of 5 with a very good category. The results of this validation indicate that the learning media made are very feasible to use as teaching materials at MI Al-Hikmah Kajen.
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