芬兰美术教师课程中的游戏

IF 0.6 Q3 EDUCATION & EDUCATIONAL RESEARCH
Heikka Valja
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引用次数: 0

摘要

本文将围绕游戏和游戏展开讨论,并以芬兰美术教师培训课程为例进行阐述。本文探讨了一项针对全国美术教师的关于游戏和游戏的调查结果,以及它如何支持预备美术教育学生的课程设计。课程中最重要的新增内容是硕士课程“游戏、游戏和游戏设计”。这篇文章详细介绍了这门课程,以及它在2017年至2020年的四个学期中是如何发展的。课程设计的理论框架建立在杜威的实用主义美学和建构主义美学基础之上。文章认为,游戏和游戏是艺术教育的组成部分,最好以整体的方式来处理,而不仅仅是作为视觉表现或学习工具。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Games in the Finnish art teachers’ curriculum
This article takes part in the discussion that revolves around games and gaming and presents an example on how they have been implemented to the curriculum of Finnish art teacher training. The article explores the results of a nationwide survey for art teachers concerning games and gaming and how it supported the curriculum design for pre-serving art education students. The most significant addition to the curriculum was a master’s-level course ‘Games, Gaming and Game Design’. The article presents the course in detail and how it has evolved during four semesters between 2017 and 2020. The theoretical framework for the curriculum design was built on Deweyan pragmatist aesthetics and constructionist ludology. The article suggests that games and gaming are an integral part of art education and best addressed in a holistic manner, not only as visual representations or tools for learning.
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来源期刊
International Journal of Education through Art
International Journal of Education through Art EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
1.10
自引率
16.70%
发文量
34
期刊介绍: International Journal of Education Through Art is published in partnership with InSEA. The International Journal of Education Through Art is an English language journal that promotes relationships between art and education. The term ‘art education’ should be taken to include art, craft and design education. Each issue, published three times a year within a single volume, consists of peer-reviewed articles mainly in the form of research reports and critical essays, but may also include exhibition reviews and image-text features.
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