{"title":"移动边缘计算下基于无线虚拟现实的多媒体辅助教学系统框架","authors":"W. Cui, Ding Eng Na, Yuting Zhang","doi":"10.1142/s0218126623501165","DOIUrl":null,"url":null,"abstract":"In recent years, virtual reality (VR) has gradually entered the daily education and teaching activities from pure scientific research. In the area of assistance teaching, some typical computer softwares still play some important roles. This makes remote teaching activities can just learn voice, yet cannot possess the feeling of realistic existence. Especially in scenario of COVID-19, remote teaching activities with proper perceptibility are in urgent demand. To deal with the current challenge, this paper proposes a wireless VR-based multimedia-assisted teaching system framework under mobile edge computing networks. In this framework, cooperative edge caching and adaptive streaming based on viewport prediction are adopted to jointly improve the quality of experience (QoE) of VR users. First, we investigated the resource management problem of caching and adaptive streaming in this framework. Considering the complexity of the formulated problem, a distributed learning scheme is proposed to solve the problem. The experimental data are verified and the experimental results prove that the studied methods improve the performance of user QoE. [ FROM AUTHOR]","PeriodicalId":14696,"journal":{"name":"J. Circuits Syst. Comput.","volume":"32 1","pages":"2350116:1-2350116:13"},"PeriodicalIF":0.0000,"publicationDate":"2022-11-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A Wireless Virtual Reality-Based Multimedia-Assisted Teaching System Framework under Mobile Edge Computing\",\"authors\":\"W. Cui, Ding Eng Na, Yuting Zhang\",\"doi\":\"10.1142/s0218126623501165\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In recent years, virtual reality (VR) has gradually entered the daily education and teaching activities from pure scientific research. In the area of assistance teaching, some typical computer softwares still play some important roles. This makes remote teaching activities can just learn voice, yet cannot possess the feeling of realistic existence. Especially in scenario of COVID-19, remote teaching activities with proper perceptibility are in urgent demand. To deal with the current challenge, this paper proposes a wireless VR-based multimedia-assisted teaching system framework under mobile edge computing networks. In this framework, cooperative edge caching and adaptive streaming based on viewport prediction are adopted to jointly improve the quality of experience (QoE) of VR users. First, we investigated the resource management problem of caching and adaptive streaming in this framework. Considering the complexity of the formulated problem, a distributed learning scheme is proposed to solve the problem. The experimental data are verified and the experimental results prove that the studied methods improve the performance of user QoE. [ FROM AUTHOR]\",\"PeriodicalId\":14696,\"journal\":{\"name\":\"J. Circuits Syst. Comput.\",\"volume\":\"32 1\",\"pages\":\"2350116:1-2350116:13\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-11-11\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"J. Circuits Syst. Comput.\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1142/s0218126623501165\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"J. Circuits Syst. Comput.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1142/s0218126623501165","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A Wireless Virtual Reality-Based Multimedia-Assisted Teaching System Framework under Mobile Edge Computing
In recent years, virtual reality (VR) has gradually entered the daily education and teaching activities from pure scientific research. In the area of assistance teaching, some typical computer softwares still play some important roles. This makes remote teaching activities can just learn voice, yet cannot possess the feeling of realistic existence. Especially in scenario of COVID-19, remote teaching activities with proper perceptibility are in urgent demand. To deal with the current challenge, this paper proposes a wireless VR-based multimedia-assisted teaching system framework under mobile edge computing networks. In this framework, cooperative edge caching and adaptive streaming based on viewport prediction are adopted to jointly improve the quality of experience (QoE) of VR users. First, we investigated the resource management problem of caching and adaptive streaming in this framework. Considering the complexity of the formulated problem, a distributed learning scheme is proposed to solve the problem. The experimental data are verified and the experimental results prove that the studied methods improve the performance of user QoE. [ FROM AUTHOR]