具有转换成本和内生参考的游戏

IF 1.2 3区 经济学 Q3 ECONOMICS
Begum Guney, Michael Richter
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引用次数: 0

摘要

我们引入了一个具有转换成本和内生参考的博弈论模型。agent将其参考策略内部化,然后考虑转换成本,选择一个不存在盈利偏离的策略。我们在单人游戏中明确地描述了这种选择过程。然后,我们通过定义切换成本纳什均衡(SNE)概念将这一过程扩展到多人同时游戏,并证明(i) SNE总是存在;(ii)存在SNE集合,它们不可能是任何标准博弈的纳什均衡集合;(iii)与Radner(1980)的ε‐均衡相比,具有特定成本结构的SNE准确表征了附近博弈的纳什均衡。随后,我们将SNE概念应用到产品差异化模型中,得出了与Radner(1980)相反的结论:企业的转换成本可能有利于消费者。最后,我们将我们的模型与其他模型进行比较,特别是Köszegi和Rabin(2006)的个人均衡。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Games with switching costs and endogenous references
We introduce a game‐theoretic model with switching costs and endogenous references. An agent endogenizes his reference strategy, and then taking switching costs into account, he selects a strategy from which there is no profitable deviation. We axiomatically characterize this selection procedure in one‐player games. We then extend this procedure to multiplayer simultaneous games by defining a Switching Cost Nash Equilibrium (SNE) notion, and prove that (i) an SNE always exists; (ii) there are sets of SNE, which can never be a set of Nash equilibrium for any standard game; and (iii) SNE with a specific cost structure exactly characterizes the Nash equilibrium of nearby games, in contrast to Radner's (1980) ε‐equilibrium. Subsequently, we apply our SNE notion to a product differentiation model, and reach the opposite conclusion of Radner (1980): switching costs for firms may benefit consumers. Finally, we compare our model with others, especially Köszegi and Rabin's (2006) personal equilibrium.
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来源期刊
CiteScore
2.40
自引率
5.90%
发文量
35
审稿时长
52 weeks
期刊介绍: Theoretical Economics publishes leading research in economic theory. It is published by the Econometric Society three times a year, in January, May, and September. All content is freely available. It is included in the Social Sciences Citation Index
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