开发基于Android的地理学习媒体,利用人类圈动力学学科提高空间思维能力

IF 0.1 0 HUMANITIES, MULTIDISCIPLINARY
Veni Tusiana, P. Karyanto, S. Sarwono
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引用次数: 0

摘要

研究的目标是:(1)了解地理机器人学习媒体的特点(2)了解地理机器人学习媒体的可行性(3)了解地理机器人学习媒体对空间思维的有效性。这是Thiagarajan模型的研究与开发。使用的数据收集技术有需求问卷分析、材料专家验证、媒体专家验证、教师验证、学生验证、问卷调查、测试和文档编制。本研究的结果包括:(1)地理机器人学习媒体的特征,从结果中获得的数据显示,地理机器人学习媒体的大多数特征与学生的学习风格特征有关,主要表现在视觉、蓝色的颜色选择和Comic Sans M字体的选择上。(2)根据材料专家验证和媒体专家验证5分(很好),以及教师验证和4分(好)的验证的评价。它是可行的。(3)从测试前和测试后的价值来看,地理机器人学习媒体对空间思维能力的提高是有效的。空间思维能力增强,特别是在地域方面。使用基于android的地理学习媒体的有效性在95%的置信水平上显著提高了空间思维(Sig 0.007 <0.05)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of Geographic Learning Media with Android for Improving Spatial Thinking Ability Using Subject of Anthroposphere Dynamics
Goals of the research are: (1) Knowing the characteristics of geography android learning media by not only students, but also teachers (2) Knowing feasibility of geography android learning media (3) Knowing the effectiveness of geography android learning media towards spatial thinking This is Research and Development with Thiagarajan model. Techniques of collecting data used are questionnaire analysis of needs, validation from material experts, validation from media experts, validation from teacher, validation from student’s, trying of questionnaire, tests, also documentation. Result of this study include: (1) characteristics of geography android learning media, from results obtained data that most of characteristics of geography android learning media with characteristics of students' learning styles on visual, color selection in blue and Comic Sans M font selection. (2) According to evaluation of validation from material experts and validation from media experts who gave score 5 (very good category), and also the evaluation of validation from teacher and validation from which had score 4 (good category). that it is feasible to use. (3) the geography android learning media was effective to improve spatial thinking ability according value of pre-test and post-test. Spatial thinking ability was increased especially in region aspect. The effectiveness of using geography android-based learning media improves spatial thinking significantly at 95% confidence level (Sig 0.007 <0.05).
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