基于魔术游戏作为小学教育教学工具的课堂体验

Ignacio González-Puelles, M. Fragueiro
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引用次数: 0

摘要

本文档讨论了实施一项创新建议后获得的结果。它的重点是幻觉在小学教育课堂。这种经历的产生是为了发展许多能力,试图促进方法的改变和改变教学过程。同时也将揭示其理论基础。还包括项目设计和结论,最后提出改进建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Una experiencia de aula basada en los juegos de magia como herramienta pedagógica en Educación Primaria
This document deals with the results obtained after the implementation of an innovative proposal. It is focused on illusionism in a Primary Education classroom. This experience arises in order to develop many competences, trying to promote a methodological change and transform the teaching-learning processes. Also the theoretical fundamentation will be exposed. The project design and the conclusions are also included ending up with an improvement proposal.
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