与滑动小部件的接触区域交互

T. Moscovich
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引用次数: 76

摘要

我们将展示如何设计能够响应手指接触区域的触摸屏小部件。在标准的触屏系统中,一个手指似乎经常触摸到几个屏幕对象,但系统的反应好像只触摸到一个像素。在接触区交互中,手指下的所有物体都会对触摸做出反应。用户通过滑动可移动元素来激活控件控件,就像拨动开关一样。这些滑动小部件解决了选择歧义,并为设计人员提供了丰富的自我披露交互机制词汇表。我们展示了几种类型的滑动部件的设计,并报告了研究结果,表明这些部件中最简单的滑动按钮与中型按钮的性能相当,并且为小型按钮提供了更高的精度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Contact area interaction with sliding widgets
We show how to design touchscreen widgets that respond to a finger's contact area. In standard touchscreen systems a finger often appears to touch several screen objects, but the system responds as though only a single pixel is touched. In contact area interaction all objects under the finger respond to the touch. Users activate control widgets by sliding a movable element, as though flipping a switch. These Sliding Widgets resolve selection ambiguity and provide designers with a rich vocabulary of self-disclosing interaction mechanism. We showcase the design of several types of Sliding Widgets, and report study results showing that the simplest of these widgets, the Sliding Button, performs on-par with medium-sized pushbuttons and offers greater accuracy for small-sized buttons.
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