C. Hung, Chloe Callahan-Flintoft, P. Fedele, Kim F. Fluitt, Barry D. Vaughan, Anthony J. Walker, Min Wei
{"title":"强亮度动态下的低对比度敏锐度和分裂显示增强现实的潜在优势","authors":"C. Hung, Chloe Callahan-Flintoft, P. Fedele, Kim F. Fluitt, Barry D. Vaughan, Anthony J. Walker, Min Wei","doi":"10.2352/j.percept.imaging.2020.3.3.030501","DOIUrl":null,"url":null,"abstract":"Abstract Understanding and predicting outdoor visual performance in augmented reality (AR) requires characterizing and modeling vision under strong luminance dynamics, including luminance differences of 10000-to-1 in a single image (high dynamic range, HDR). Classic models of vision, based on displays with 100-to-1 luminance contrast, have limited ability to generalize to HDR environments. An important question is whether low-contrast visibility, potentially useful for titrating saliency for AR applications, is resilient to saccade-induced strong luminance dynamics. The authors developed an HDR display system with up to 100,000-to-1 contrast and assessed how strong luminance dynamics affect low-contrast visual acuity. They show that, immediately following flashes of 25× or 100× luminance, visual acuity is unaffected at 90% letter Weber contrast and only minimally affected at lower letter contrasts (up to +0.20 LogMAR for 10% contrast). The resilience of low-contrast acuity across luminance changes opens up research on divisive display AR (ddAR) to effectively titrate salience under naturalistic HDR luminance.","PeriodicalId":73895,"journal":{"name":"Journal of perceptual imaging","volume":"46 1","pages":"10501-1"},"PeriodicalIF":0.0000,"publicationDate":"2021-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Low-contrast Acuity Under Strong Luminance Dynamics and Potential Benefits of Divisive Display Augmented Reality\",\"authors\":\"C. Hung, Chloe Callahan-Flintoft, P. Fedele, Kim F. Fluitt, Barry D. Vaughan, Anthony J. Walker, Min Wei\",\"doi\":\"10.2352/j.percept.imaging.2020.3.3.030501\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Abstract Understanding and predicting outdoor visual performance in augmented reality (AR) requires characterizing and modeling vision under strong luminance dynamics, including luminance differences of 10000-to-1 in a single image (high dynamic range, HDR). Classic models of vision, based on displays with 100-to-1 luminance contrast, have limited ability to generalize to HDR environments. An important question is whether low-contrast visibility, potentially useful for titrating saliency for AR applications, is resilient to saccade-induced strong luminance dynamics. The authors developed an HDR display system with up to 100,000-to-1 contrast and assessed how strong luminance dynamics affect low-contrast visual acuity. They show that, immediately following flashes of 25× or 100× luminance, visual acuity is unaffected at 90% letter Weber contrast and only minimally affected at lower letter contrasts (up to +0.20 LogMAR for 10% contrast). The resilience of low-contrast acuity across luminance changes opens up research on divisive display AR (ddAR) to effectively titrate salience under naturalistic HDR luminance.\",\"PeriodicalId\":73895,\"journal\":{\"name\":\"Journal of perceptual imaging\",\"volume\":\"46 1\",\"pages\":\"10501-1\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Journal of perceptual imaging\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.2352/j.percept.imaging.2020.3.3.030501\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of perceptual imaging","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2352/j.percept.imaging.2020.3.3.030501","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Low-contrast Acuity Under Strong Luminance Dynamics and Potential Benefits of Divisive Display Augmented Reality
Abstract Understanding and predicting outdoor visual performance in augmented reality (AR) requires characterizing and modeling vision under strong luminance dynamics, including luminance differences of 10000-to-1 in a single image (high dynamic range, HDR). Classic models of vision, based on displays with 100-to-1 luminance contrast, have limited ability to generalize to HDR environments. An important question is whether low-contrast visibility, potentially useful for titrating saliency for AR applications, is resilient to saccade-induced strong luminance dynamics. The authors developed an HDR display system with up to 100,000-to-1 contrast and assessed how strong luminance dynamics affect low-contrast visual acuity. They show that, immediately following flashes of 25× or 100× luminance, visual acuity is unaffected at 90% letter Weber contrast and only minimally affected at lower letter contrasts (up to +0.20 LogMAR for 10% contrast). The resilience of low-contrast acuity across luminance changes opens up research on divisive display AR (ddAR) to effectively titrate salience under naturalistic HDR luminance.