{"title":"人与动物的眼球追踪动态场景","authors":"Ljiljana Skrba, Ian O'Connell, C. O'Sullivan","doi":"10.1145/1394281.1394325","DOIUrl":null,"url":null,"abstract":"In our research, we are interested in simulating realistic quadrupeds [2008]. Previous eye-tracking results have shown that faces are particularly salient for static images of animals and humans [2005; 2004]. To explore whether similar eye-movement patterns are found for dynamic scenes depicting animals, we displayed multiple 4-second (56 frame) grey-scale video clips of farm animals (goat, horse, sheep) walking and trotting. Using an EyelinkII eye-tracker, we recorded the eye-movements of 7 participants who were instructed to view the experiments with a view to subsequently answering questions about the movements. As it has been shown that human and animal motions activate different areas of the brain in children [2003], we also showed the participants the same number of videos showing humans walking and running. Figure 2 shows several frames of three of the video clips, with the eye-fixations of one participant overlaid. This depicts a very typical eye-movement pattern found in most of the videos, in that participants first looked at the head of the animal, then looked along the torso, finishing at the hips.","PeriodicalId":89458,"journal":{"name":"Proceedings APGV : ... Symposium on Applied Perception in Graphics and Visualization. Symposium on Applied Perception in Graphics and Visualization","volume":"12 1","pages":"199"},"PeriodicalIF":0.0000,"publicationDate":"2008-08-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Eye-tracking dynamic scenes with humans and animals\",\"authors\":\"Ljiljana Skrba, Ian O'Connell, C. O'Sullivan\",\"doi\":\"10.1145/1394281.1394325\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In our research, we are interested in simulating realistic quadrupeds [2008]. Previous eye-tracking results have shown that faces are particularly salient for static images of animals and humans [2005; 2004]. To explore whether similar eye-movement patterns are found for dynamic scenes depicting animals, we displayed multiple 4-second (56 frame) grey-scale video clips of farm animals (goat, horse, sheep) walking and trotting. Using an EyelinkII eye-tracker, we recorded the eye-movements of 7 participants who were instructed to view the experiments with a view to subsequently answering questions about the movements. As it has been shown that human and animal motions activate different areas of the brain in children [2003], we also showed the participants the same number of videos showing humans walking and running. Figure 2 shows several frames of three of the video clips, with the eye-fixations of one participant overlaid. This depicts a very typical eye-movement pattern found in most of the videos, in that participants first looked at the head of the animal, then looked along the torso, finishing at the hips.\",\"PeriodicalId\":89458,\"journal\":{\"name\":\"Proceedings APGV : ... Symposium on Applied Perception in Graphics and Visualization. Symposium on Applied Perception in Graphics and Visualization\",\"volume\":\"12 1\",\"pages\":\"199\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2008-08-09\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings APGV : ... Symposium on Applied Perception in Graphics and Visualization. Symposium on Applied Perception in Graphics and Visualization\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1394281.1394325\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings APGV : ... Symposium on Applied Perception in Graphics and Visualization. Symposium on Applied Perception in Graphics and Visualization","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1394281.1394325","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Eye-tracking dynamic scenes with humans and animals
In our research, we are interested in simulating realistic quadrupeds [2008]. Previous eye-tracking results have shown that faces are particularly salient for static images of animals and humans [2005; 2004]. To explore whether similar eye-movement patterns are found for dynamic scenes depicting animals, we displayed multiple 4-second (56 frame) grey-scale video clips of farm animals (goat, horse, sheep) walking and trotting. Using an EyelinkII eye-tracker, we recorded the eye-movements of 7 participants who were instructed to view the experiments with a view to subsequently answering questions about the movements. As it has been shown that human and animal motions activate different areas of the brain in children [2003], we also showed the participants the same number of videos showing humans walking and running. Figure 2 shows several frames of three of the video clips, with the eye-fixations of one participant overlaid. This depicts a very typical eye-movement pattern found in most of the videos, in that participants first looked at the head of the animal, then looked along the torso, finishing at the hips.