Henning Funke, S. Breß, Stefan Noll, V. Markl, J. Teubner
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Pipelined Query Processing in Coprocessor Environments
Query processing on GPU-style coprocessors is severely limited by the movement of data. With teraflops of compute throughput in one device, even high-bandwidth memory cannot provision enough data for a reasonable utilization. Query compilation is a proven technique to improve memory efficiency. However, its inherent tuple-at-a-time processing style does not suit the massively parallel execution model of GPU-style coprocessors. This compromises the improvements in efficiency offered by query compilation. In this paper, we show how query compilation and GPU-style parallelism can be made to play in unison nevertheless. We describe a compiler strategy that merges multiple operations into a single GPU kernel, thereby significantly reducing bandwidth demand. Compared to operator-at-a-time, we show reductions of memory access volumes by factors of up to 7.5x resulting in shorter kernel execution times by factors of up to 9.5x.