贝尔法斯特讲故事数据库:一个以笑声为中心的自发社会互动数据库

G. McKeown, W. Curran, J. Wagner, F. Lingenfelser, E. André
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引用次数: 19

摘要

为了支持在计算机和人类之间创建智能接口的努力,基于现实的人机交互的培训材料的使用已被认为是一项至关重要的任务。创建这些数据库的影响之一是,人们越来越意识到,在组织和协调我们的互动过程中,经常被忽视的社会信号和行为的重要性。笑是这些关键的社交信号之一;它在维持人类交互的流畅性方面的重要性直到最近才在具体化的会话代理领域显现出来。反过来,这些实现需要关注这些关键社会信号的训练数据。这篇论文提出了一个数据库,在理解人类社会互动中使用的笑声方面进行了很好的注释和理论构建。本文详细介绍了它的结构、动机、注释和可用性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Belfast storytelling database: A spontaneous social interaction database with laughter focused annotation
To support the endeavor of creating intelligent interfaces between computers and humans the use of training materials based on realistic human-human interactions has been recognized as a crucial task. One of the effects of the creation of these databases is an increased realization of the importance of often overlooked social signals and behaviours in organizing and orchestrating our interactions. Laughter is one of these key social signals; its importance in maintaining the smooth flow of human interaction has only recently become apparent in the embodied conversational agent domain. In turn, these realizations require training data that focus on these key social signals. This paper presents a database that is well annotated and theoretically constructed with respect to understanding laughter as it is used within human social interaction. Its construction, motivation, annotation and availability are presented in detail in this paper.
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