视频中姿态变化人脸的在线建模与跟踪

Xiaoming Liu, Tsuhan Chen
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引用次数: 2

摘要

我们提出了一种人脸拼接方法,对姿态变化视频中的人脸外观和几何形状进行建模,并将其应用于人脸跟踪和识别。其基本思想是通过将人的头部近似为一个三维椭球体,将多视角人脸图像投影到椭球体表面,并将表面纹理图分解为一组局部斑块。在在线建模过程中,假设第一帧的位置和姿态对于给定的视频序列是已知的。该算法对序列中的每一帧进行人脸位置和姿态估计,生成纹理图,并利用纹理图更新拼接模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Online Modeling and Tracking of Pose-Varying Faces in Video
We propose a face mosaicing approach to model both the facial appearance and geometry from pose-varying videos, and apply it in face tracking and recognition. The basic idea is that by approximating the human head as a 3D ellipsoid, multi-view face images can be back projected onto the surface of the ellipsoid, and the surface texture map is decomposed into an array of local patches. During the online modeling process, the position and pose of the first frame is assumed to be known for a given video sequence. For each frame in the sequence, the algorithm estimates the face-position and pose, and generates a texture map, which is further utilized in updating the mosaic model.
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