{"title":"游戏语义的接口中等重量的Java","authors":"A. Murawski, N. Tzevelekos","doi":"10.1145/2535838.2535880","DOIUrl":null,"url":null,"abstract":"We consider an object calculus in which open terms interact with the environment through interfaces. The calculus is intended to capture the essence of contextual interactions of Middleweight Java code. Using game semantics, we provide fully abstract models for the induced notions of contextual approximation and equivalence. These are the first denotational models of this kind.","PeriodicalId":20683,"journal":{"name":"Proceedings of the 41st ACM SIGPLAN-SIGACT Symposium on Principles of Programming Languages","volume":"346 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2014-01-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"11","resultStr":"{\"title\":\"Game semantics for interface middleweight Java\",\"authors\":\"A. Murawski, N. Tzevelekos\",\"doi\":\"10.1145/2535838.2535880\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We consider an object calculus in which open terms interact with the environment through interfaces. The calculus is intended to capture the essence of contextual interactions of Middleweight Java code. Using game semantics, we provide fully abstract models for the induced notions of contextual approximation and equivalence. These are the first denotational models of this kind.\",\"PeriodicalId\":20683,\"journal\":{\"name\":\"Proceedings of the 41st ACM SIGPLAN-SIGACT Symposium on Principles of Programming Languages\",\"volume\":\"346 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2014-01-08\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"11\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 41st ACM SIGPLAN-SIGACT Symposium on Principles of Programming Languages\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2535838.2535880\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 41st ACM SIGPLAN-SIGACT Symposium on Principles of Programming Languages","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2535838.2535880","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
We consider an object calculus in which open terms interact with the environment through interfaces. The calculus is intended to capture the essence of contextual interactions of Middleweight Java code. Using game semantics, we provide fully abstract models for the induced notions of contextual approximation and equivalence. These are the first denotational models of this kind.